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<A NAME="_A_"><!-- --></A><H2>
<B>A</B></H2>
<DL>
<DT><A HREF="net/openai/ai/ga/cell/AbstractCell.html"><B>AbstractCell</B></A> - class net.openai.ai.ga.cell.<A HREF="net/openai/ai/ga/cell/AbstractCell.html">AbstractCell</A>.<DD>The <code>AbstractCell</code> class is an encapsulation of data that will
 be used to try to solve a problem (<code>Environment</code>).<DT><A HREF="net/openai/ai/ga/cell/AbstractCell.html#AbstractCell()"><B>AbstractCell()</B></A> - 
Constructor for class net.openai.ai.ga.cell.<A HREF="net/openai/ai/ga/cell/AbstractCell.html">AbstractCell</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/nn/gui/data/AbstractDataObject.html"><B>AbstractDataObject</B></A> - class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/AbstractDataObject.html">AbstractDataObject</A>.<DD>Implements most parts of the DataObject interface.<DT><A HREF="net/openai/ai/nn/gui/data/AbstractDataObject.html#AbstractDataObject()"><B>AbstractDataObject()</B></A> - 
Constructor for class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/AbstractDataObject.html">AbstractDataObject</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/nn/gui/data/AbstractDrawable.html"><B>AbstractDrawable</B></A> - class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/AbstractDrawable.html">AbstractDrawable</A>.<DD>&nbsp;<DT><A HREF="net/openai/ai/nn/gui/data/AbstractDrawable.html#AbstractDrawable()"><B>AbstractDrawable()</B></A> - 
Constructor for class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/AbstractDrawable.html">AbstractDrawable</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/ga/environment/AbstractEnvironment.html"><B>AbstractEnvironment</B></A> - class net.openai.ai.ga.environment.<A HREF="net/openai/ai/ga/environment/AbstractEnvironment.html">AbstractEnvironment</A>.<DD>The <code>AbstractEnvironment</code> is the encapsulation of the problem that
 the population will try to solve.<DT><A HREF="net/openai/ai/ga/environment/AbstractEnvironment.html#AbstractEnvironment()"><B>AbstractEnvironment()</B></A> - 
Constructor for class net.openai.ai.ga.environment.<A HREF="net/openai/ai/ga/environment/AbstractEnvironment.html">AbstractEnvironment</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html"><B>AbstractGUINeuron</B></A> - class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html">AbstractGUINeuron</A>.<DD>Implements the non-gui parts of the GUINeuron interface.<DT><A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html#AbstractGUINeuron(net.openai.ai.nn.network.Neuron, int, int, int)"><B>AbstractGUINeuron(Neuron, int, int, int)</B></A> - 
Constructor for class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html">AbstractGUINeuron</A>
<DD>Constructs a new GUINeuron.
<DT><A HREF="net/openai/ai/nn/network/event/AbstractNNEvent.html"><B>AbstractNNEvent</B></A> - class net.openai.ai.nn.network.event.<A HREF="net/openai/ai/nn/network/event/AbstractNNEvent.html">AbstractNNEvent</A>.<DD>Abstract superclass for all NeuralNetwork events<DT><A HREF="net/openai/ai/nn/network/event/AbstractNNEvent.html#AbstractNNEvent(java.lang.Object, int)"><B>AbstractNNEvent(Object, int)</B></A> - 
Constructor for class net.openai.ai.nn.network.event.<A HREF="net/openai/ai/nn/network/event/AbstractNNEvent.html">AbstractNNEvent</A>
<DD>Creates a new instance of AbstractNNEvent
<DT><A HREF="net/openai/ai/nn/gui/widgets/AbstractTreeModel.html"><B>AbstractTreeModel</B></A> - class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AbstractTreeModel.html">AbstractTreeModel</A>.<DD>Generic TreeModel that uses AITreeNodes<DT><A HREF="net/openai/ai/nn/gui/widgets/AbstractTreeModel.html#AbstractTreeModel()"><B>AbstractTreeModel()</B></A> - 
Constructor for class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AbstractTreeModel.html">AbstractTreeModel</A>
<DD>Constructs a new model with a root-node
<DT><A HREF="net/openai/ai/nn/gui/widgets/AbstractTreeModel.html#AbstractTreeModel(net.openai.ai.nn.gui.widgets.AITreeNode)"><B>AbstractTreeModel(AITreeNode)</B></A> - 
Constructor for class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AbstractTreeModel.html">AbstractTreeModel</A>
<DD>Construct a new model with the given root
<DT><A HREF="net/openai/ai/nn/gui/widgets/SimpleFileFilter.html#accept(java.io.File)"><B>accept(File)</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/SimpleFileFilter.html">SimpleFileFilter</A>
<DD>Return true if this file should be shown in the directory pane,
 false if it shouldn't.
<DT><A HREF="net/openai/ai/nn/network/event/AbstractNNEvent.html#ADD"><B>ADD</B></A> - 
Static variable in class net.openai.ai.nn.network.event.<A HREF="net/openai/ai/nn/network/event/AbstractNNEvent.html">AbstractNNEvent</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/nn/gui/properties/PropertyList.html#add(net.openai.ai.nn.gui.properties.Property)"><B>add(Property)</B></A> - 
Method in class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/PropertyList.html">PropertyList</A>
<DD>Adds a single property to this list.
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html#add(java.lang.String, java.lang.String)"><B>add(String, String)</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html">AIPopupMenu</A>
<DD>Add a new entry to the Popup-menu
 The name of the entry is later used as CommandName for ActionEvents
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html#add(java.lang.String, java.lang.String, int)"><B>add(String, String, int)</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html">AIPopupMenu</A>
<DD>Add a new entry to the Popup-menu
 The name of the entry is later used as CommandName for ActionEvents
<DT><A HREF="net/openai/ai/nn/network/Layer.html#addBias()"><B>addBias()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Layer.html">Layer</A>
<DD>Add the bias neuron.
<DT><A HREF="net/openai/ai/ga/population/Population.html#addCell(net.openai.ai.ga.cell.Cell)"><B>addCell(Cell)</B></A> - 
Method in class net.openai.ai.ga.population.<A HREF="net/openai/ai/ga/population/Population.html">Population</A>
<DD>Adds a <code>Cell</code> to this <code>Population</code>.
<DT><A HREF="net/openai/ai/ga/population/Population.html#addCells(net.openai.ai.ga.population.Population)"><B>addCells(Population)</B></A> - 
Method in class net.openai.ai.ga.population.<A HREF="net/openai/ai/ga/population/Population.html">Population</A>
<DD>Adds all the <code>Cell</code>s in the given <code>Population</code>.
<DT><A HREF="net/openai/ai/nn/parser/Data.html#addColumnName(java.lang.String)"><B>addColumnName(String)</B></A> - 
Method in class net.openai.ai.nn.parser.<A HREF="net/openai/ai/nn/parser/Data.html">Data</A>
<DD>Add a column name to the list.
<DT><A HREF="net/openai/ai/nn/gui/data/GUINeuron.html#addConnection(net.openai.ai.nn.network.Connection)"><B>addConnection(Connection)</B></A> - 
Method in interface net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUINeuron.html">GUINeuron</A>
<DD>Constructs a new GUIConnection and adds it
<DT><A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html#addConnection(net.openai.ai.nn.network.Connection)"><B>addConnection(Connection)</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html">AbstractGUINeuron</A>
<DD>Adds a new Connection
<DT><A HREF="net/openai/ai/nn/architecture/TestArchitecture.html#addConnectionEventListener(net.openai.ai.nn.network.event.ConnectionEventListener)"><B>addConnectionEventListener(ConnectionEventListener)</B></A> - 
Method in class net.openai.ai.nn.architecture.<A HREF="net/openai/ai/nn/architecture/TestArchitecture.html">TestArchitecture</A>
<DD>Adds a connection event listener.
<DT><A HREF="net/openai/ai/nn/network/Neuron.html#addConnectionFrom(net.openai.ai.nn.network.Connection)"><B>addConnectionFrom(Connection)</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Neuron.html">Neuron</A>
<DD>Add a connection from this neuron.
<DT><A HREF="net/openai/ai/nn/network/Neuron.html#addConnectionTo(net.openai.ai.nn.network.Connection)"><B>addConnectionTo(Connection)</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Neuron.html">Neuron</A>
<DD>Add a connection to this neuron.
<DT><A HREF="net/openai/ai/nn/network/Network.html#addCriterionReachedEventListener(net.openai.ai.nn.network.event.CriterionReachedEventListener)"><B>addCriterionReachedEventListener(CriterionReachedEventListener)</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Adds a criterion reached event listener.
<DT><A HREF="net/openai/ai/nn/gui/data/DataModel.html#addDrawableObject(net.openai.ai.nn.gui.data.Drawable, java.lang.String)"><B>addDrawableObject(Drawable, String)</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DataModel.html">DataModel</A>
<DD>Add a drawable Object to the Pane
<DT><A HREF="net/openai/ai/nn/training/TrainingSet.html#addElement()"><B>addElement()</B></A> - 
Method in class net.openai.ai.nn.training.<A HREF="net/openai/ai/nn/training/TrainingSet.html">TrainingSet</A>
<DD>Adds a new default training element to the system.
<DT><A HREF="net/openai/ai/nn/training/TrainingSet.html#addElement(net.openai.ai.nn.training.TrainingElement)"><B>addElement(TrainingElement)</B></A> - 
Method in class net.openai.ai.nn.training.<A HREF="net/openai/ai/nn/training/TrainingSet.html">TrainingSet</A>
<DD>Adds a new training element to the system.
<DT><A HREF="net/openai/ai/nn/training/TrainingSet.html#addElementAt(int)"><B>addElementAt(int)</B></A> - 
Method in class net.openai.ai.nn.training.<A HREF="net/openai/ai/nn/training/TrainingSet.html">TrainingSet</A>
<DD>Insert a element
<DT><A HREF="net/openai/ai/nn/training/TrainingSet.html#addElementAt(int, net.openai.ai.nn.training.TrainingElement)"><B>addElementAt(int, TrainingElement)</B></A> - 
Method in class net.openai.ai.nn.training.<A HREF="net/openai/ai/nn/training/TrainingSet.html">TrainingSet</A>
<DD>Insert a element
<DT><A HREF="net/openai/ai/nn/gui/widgets/SimpleFileFilter.html#addExtension(java.lang.String)"><B>addExtension(String)</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/SimpleFileFilter.html">SimpleFileFilter</A>
<DD>Adds a filetype "dot" extension to filter against.
<DT><A HREF="net/openai/ai/nn/gui/AIDesktop.html#addFrame(net.openai.ai.nn.gui.AIFrame)"><B>addFrame(AIFrame)</B></A> - 
Static method in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/AIDesktop.html">AIDesktop</A>
<DD>Initialises and adds a innerframe
<DT><A HREF="net/openai/ai/nn/training/TrainingSet.html#addInputCategory(java.lang.String)"><B>addInputCategory(String)</B></A> - 
Method in class net.openai.ai.nn.training.<A HREF="net/openai/ai/nn/training/TrainingSet.html">TrainingSet</A>
<DD>Adds a new Inputcategory.
<DT><A HREF="net/openai/ai/nn/network/Network.html#addIterationLimitReachedEventListener(net.openai.ai.nn.network.event.IterationLimitReachedEventListener)"><B>addIterationLimitReachedEventListener(IterationLimitReachedEventListener)</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Adds a iteration limit reached event listener.
<DT><A HREF="net/openai/ai/nn/gui/dialogs/AddLayer.html"><B>AddLayer</B></A> - class net.openai.ai.nn.gui.dialogs.<A HREF="net/openai/ai/nn/gui/dialogs/AddLayer.html">AddLayer</A>.<DD>&nbsp;<DT><A HREF="net/openai/ai/nn/network/Network.html#addLayer()"><B>addLayer()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Adds a single layer to the network.
<DT><A HREF="net/openai/ai/nn/gui/dialogs/AddLayer.html#AddLayer(java.awt.Frame)"><B>AddLayer(Frame)</B></A> - 
Constructor for class net.openai.ai.nn.gui.dialogs.<A HREF="net/openai/ai/nn/gui/dialogs/AddLayer.html">AddLayer</A>
<DD>Creates new form AddLayer
<DT><A HREF="net/openai/ai/nn/gui/data/GUINetwork.html#addLayer(net.openai.ai.nn.network.Network, net.openai.ai.nn.network.Layer)"><B>addLayer(Network, Layer)</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUINetwork.html">GUINetwork</A>
<DD>Adds a new layer to the datamodel and returns it
<DT><A HREF="net/openai/ai/nn/network/Network.html#addLayerEventListener(net.openai.ai.nn.network.event.LayerEventListener)"><B>addLayerEventListener(LayerEventListener)</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Adds a layer added event listener.
<DT><A HREF="net/openai/util/fsm/Machine.html#addMachineListener(net.openai.util.fsm.event.MachineListener)"><B>addMachineListener(MachineListener)</B></A> - 
Method in class net.openai.util.fsm.<A HREF="net/openai/util/fsm/Machine.html">Machine</A>
<DD>Adds a MachineListener to this Machine that we will deliver events to.
<DT><A HREF="net/openai/ai/nn/network/Layer.html#addNeuron()"><B>addNeuron()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Layer.html">Layer</A>
<DD>Creates and adds a single neuron to the layer.
<DT><A HREF="net/openai/ai/nn/gui/data/GUILayer.html#addNeuron(net.openai.ai.nn.network.Network, net.openai.ai.nn.network.Neuron)"><B>addNeuron(Network, Neuron)</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUILayer.html">GUILayer</A>
<DD>Adds a Neuron to this layer
<DT><A HREF="net/openai/ai/nn/network/Layer.html#addNeuron(net.openai.ai.nn.network.Neuron)"><B>addNeuron(Neuron)</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Layer.html">Layer</A>
<DD>Adds a single neuron to the layer.
<DT><A HREF="net/openai/ai/nn/network/Layer.html#addNeuronEventListener(net.openai.ai.nn.network.event.NeuronEventListener)"><B>addNeuronEventListener(NeuronEventListener)</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Layer.html">Layer</A>
<DD>Adds a neuron added event listener.
<DT><A HREF="net/openai/ai/nn/gui/topology/NetworkTools.html#addNeuronToLayer(net.openai.ai.nn.gui.data.DataModel, net.openai.ai.nn.gui.data.GUILayer, boolean)"><B>addNeuronToLayer(DataModel, GUILayer, boolean)</B></A> - 
Static method in class net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/NetworkTools.html">NetworkTools</A>
<DD>Creates and adds a neuron to a specific layer
<DT><A HREF="net/openai/ai/nn/training/TrainingSet.html#addOutputCategory(java.lang.String)"><B>addOutputCategory(String)</B></A> - 
Method in class net.openai.ai.nn.training.<A HREF="net/openai/ai/nn/training/TrainingSet.html">TrainingSet</A>
<DD>Adds a new Outputcategory.
<DT><A HREF="net/openai/ai/ga/population/PopulationArray.html#addPopulation(net.openai.ai.ga.population.Population)"><B>addPopulation(Population)</B></A> - 
Method in class net.openai.ai.ga.population.<A HREF="net/openai/ai/ga/population/PopulationArray.html">PopulationArray</A>
<DD>Adds a <code>Population</code> to this <code>PopulationArray</code>.
<DT><A HREF="net/openai/ai/ga/population/PopulationArray.html#addPopulations(net.openai.ai.ga.population.PopulationArray)"><B>addPopulations(PopulationArray)</B></A> - 
Method in class net.openai.ai.ga.population.<A HREF="net/openai/ai/ga/population/PopulationArray.html">PopulationArray</A>
<DD>Adds all the <code>Population</code>s in the given <code>
 PopulationArray</code>.
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html#addPopupMenuListeners(net.openai.ai.nn.gui.widgets.AIPopupMenuListener)"><B>addPopupMenuListeners(AIPopupMenuListener)</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html">AIPopupMenu</A>
<DD>Add a listener to the eventlist
<DT><A HREF="net/openai/ai/nn/gui/properties/PropertyHandler.html#addPropertyDefinition(java.lang.String)"><B>addPropertyDefinition(String)</B></A> - 
Method in class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/PropertyHandler.html">PropertyHandler</A>
<DD>Reads and umarshalls a XML-propertydescription.
<DT><A HREF="net/openai/ai/nn/parser/Data.html#addRow(java.util.Vector)"><B>addRow(Vector)</B></A> - 
Method in class net.openai.ai.nn.parser.<A HREF="net/openai/ai/nn/parser/Data.html">Data</A>
<DD>Add a single row of data.
<DT><A HREF="net/openai/util/fsm/State.html#addStateListener(net.openai.util.fsm.event.StateListener)"><B>addStateListener(StateListener)</B></A> - 
Method in class net.openai.util.fsm.<A HREF="net/openai/util/fsm/State.html">State</A>
<DD>Adds a StateListener to this State that we will deliver events to.
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.html#addToolbarListener(net.openai.ai.nn.gui.widgets.AIToolbarListener)"><B>addToolbarListener(AIToolbarListener)</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.html">AIToolbar</A>
<DD>adds a ToolbarListener
<DT><A HREF="net/openai/util/fsm/State.html#addTransition(net.openai.util.fsm.Condition)"><B>addTransition(Condition)</B></A> - 
Method in class net.openai.util.fsm.<A HREF="net/openai/util/fsm/State.html">State</A>
<DD>Adds a Condition to this State.
<DT><A HREF="net/openai/util/fsm/State.html#addTransition(net.openai.util.fsm.Condition, net.openai.util.fsm.State)"><B>addTransition(Condition, State)</B></A> - 
Method in class net.openai.util.fsm.<A HREF="net/openai/util/fsm/State.html">State</A>
<DD>Convenience method for adding a transition from this state to the next.
<DT><A HREF="net/openai/ai/nn/network/Weight.html#addWeightChangeEventListener(net.openai.ai.nn.network.event.WeightChangeEventListener)"><B>addWeightChangeEventListener(WeightChangeEventListener)</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Weight.html">Weight</A>
<DD>Adds a weight change event listener.
<DT><A HREF="net/openai/ai/ga/GeneticAlgorithm.html#addWorld(net.openai.ai.ga.world.World)"><B>addWorld(World)</B></A> - 
Method in class net.openai.ai.ga.<A HREF="net/openai/ai/ga/GeneticAlgorithm.html">GeneticAlgorithm</A>
<DD>Adds a given World onto the end of all the worlds in this
 Genetic Algorithm.
<DT><A HREF="net/openai/ai/nn/gui/TrainingTableModel.html#adoptNetworkStructure()"><B>adoptNetworkStructure()</B></A> - 
Method in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/TrainingTableModel.html">TrainingTableModel</A>
<DD>Changes in/output columns to fit to the actual network
<DT><A HREF="net/openai/ai/nn/gui/LearningEditor.html#adoptNetworkStructure()"><B>adoptNetworkStructure()</B></A> - 
Method in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/LearningEditor.html">LearningEditor</A>
<DD>Changes in/output columns to fit to the actual network
<DT><A HREF="net/openai/ai/agent/Agent.html"><B>Agent</B></A> - class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Agent.html">Agent</A>.<DD>This class is the base class for all Agents.<DT><A HREF="net/openai/ai/agent/AgentConstants.html#AGENT_CONTINUE"><B>AGENT_CONTINUE</B></A> - 
Static variable in interface net.openai.ai.agent.<A HREF="net/openai/ai/agent/AgentConstants.html">AgentConstants</A>
<DD>The default state after a migration.
<DT><A HREF="net/openai/ai/agent/AgentConstants.html#AGENT_RETURN_TO_SENDER"><B>AGENT_RETURN_TO_SENDER</B></A> - 
Static variable in interface net.openai.ai.agent.<A HREF="net/openai/ai/agent/AgentConstants.html">AgentConstants</A>
<DD>The run state if an agent has been rejected by another Daemon.
<DT><A HREF="net/openai/ai/agent/AgentConstants.html#AGENT_START"><B>AGENT_START</B></A> - 
Static variable in interface net.openai.ai.agent.<A HREF="net/openai/ai/agent/AgentConstants.html">AgentConstants</A>
<DD>The initial run state for agents.
<DT><A HREF="net/openai/ai/agent/Agent.html#Agent()"><B>Agent()</B></A> - 
Constructor for class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Agent.html">Agent</A>
<DD>Constructs a new Agent.
<DT><A HREF="net/openai/ai/agent/AgentConstants.html"><B>AgentConstants</B></A> - interface net.openai.ai.agent.<A HREF="net/openai/ai/agent/AgentConstants.html">AgentConstants</A>.<DD>This interface contains several constants that will be used by the Agent
 System.<DT><A HREF="net/openai/ai/hybrid/fsmagent/AgentState.html"><B>AgentState</B></A> - class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/AgentState.html">AgentState</A>.<DD>A State to be used by the FSMAgent.<DT><A HREF="net/openai/ai/hybrid/fsmagent/AgentState.html#AgentState()"><B>AgentState()</B></A> - 
Constructor for class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/AgentState.html">AgentState</A>
<DD>Constructs a new AgentState
<DT><A HREF="net/openai/ai/nn/gui/AIDesktop.html"><B>AIDesktop</B></A> - class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/AIDesktop.html">AIDesktop</A>.<DD>Main desktop.<DT><A HREF="net/openai/ai/nn/gui/AIDesktop.html#AIDesktop(java.lang.String)"><B>AIDesktop(String)</B></A> - 
Constructor for class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/AIDesktop.html">AIDesktop</A>
<DD>AIDesktop constructor<BR>
 Constructs and initialises the core components of the GUI
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIFileRequester.html"><B>AIFileRequester</B></A> - class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIFileRequester.html">AIFileRequester</A>.<DD>AIFileRequester
 <DT><A HREF="net/openai/ai/nn/gui/widgets/AIFileRequester.html#AIFileRequester()"><B>AIFileRequester()</B></A> - 
Constructor for class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIFileRequester.html">AIFileRequester</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/nn/gui/AIFrame.html"><B>AIFrame</B></A> - class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/AIFrame.html">AIFrame</A>.<DD>This class is the superclass of all inner frames
 used in this app
 <DT><A HREF="net/openai/ai/nn/gui/AIFrame.html#AIFrame(java.lang.String)"><B>AIFrame(String)</B></A> - 
Constructor for class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/AIFrame.html">AIFrame</A>
<DD>The only constructor for this class
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIMenuBar.html"><B>AIMenuBar</B></A> - class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIMenuBar.html">AIMenuBar</A>.<DD>The AIMenuBar is designed to encapsulate the creation of the menu
 for the AIDesktop.<DT><A HREF="net/openai/ai/nn/gui/widgets/AIMenuBar.html#AIMenuBar(net.openai.ai.nn.gui.AIDesktop)"><B>AIMenuBar(AIDesktop)</B></A> - 
Constructor for class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIMenuBar.html">AIMenuBar</A>
<DD>AIMenuBar constructor<BR>
 Sets the currect desktop.
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html"><B>AIPopupMenu</B></A> - class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html">AIPopupMenu</A>.<DD>Helperclass for simple PopupMenus
 The class registers itself as listener to all JMenu entries.<DT><A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html#AIPopupMenu()"><B>AIPopupMenu()</B></A> - 
Constructor for class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html">AIPopupMenu</A>
<DD>Constructs a new PopupMenu Object
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html#AIPopupMenu(java.lang.String)"><B>AIPopupMenu(String)</B></A> - 
Constructor for class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html">AIPopupMenu</A>
<DD>Constructs a new PopupMenu Object with the given title
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html#AIPopupMenu(java.lang.String, net.openai.ai.nn.gui.widgets.AIPopupMenuListener)"><B>AIPopupMenu(String, AIPopupMenuListener)</B></A> - 
Constructor for class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html">AIPopupMenu</A>
<DD>Constructor declaration
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenuListener.html"><B>AIPopupMenuListener</B></A> - interface net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenuListener.html">AIPopupMenuListener</A>.<DD>Listenerinterface for simple Popup-Menus<DT><A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.html"><B>AIToolbar</B></A> - class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.html">AIToolbar</A>.<DD>Toolbar Bean<DT><A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.AIToolbarButton.html"><B>AIToolbar.AIToolbarButton</B></A> - class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.AIToolbarButton.html">AIToolbar.AIToolbarButton</A>.<DD>Defines a default toolbar-button with name and icon<DT><A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.html#AIToolbar()"><B>AIToolbar()</B></A> - 
Constructor for class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.html">AIToolbar</A>
<DD>Default constructor
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.html#AIToolbar(net.openai.ai.nn.gui.widgets.AIToolbarListener)"><B>AIToolbar(AIToolbarListener)</B></A> - 
Constructor for class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.html">AIToolbar</A>
<DD>Constructor that adds a listener
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIToolbarListener.html"><B>AIToolbarListener</B></A> - interface net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIToolbarListener.html">AIToolbarListener</A>.<DD>Interface declaration<DT><A HREF="net/openai/ai/nn/gui/topology/AITree.html"><B>AITree</B></A> - class net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/AITree.html">AITree</A>.<DD>&nbsp;<DT><A HREF="net/openai/ai/nn/gui/topology/AITree.html#AITree()"><B>AITree()</B></A> - 
Constructor for class net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/AITree.html">AITree</A>
<DD>Creates a new instance of AITree
<DT><A HREF="net/openai/ai/nn/gui/widgets/AITreeCellRenderer.html"><B>AITreeCellRenderer</B></A> - class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AITreeCellRenderer.html">AITreeCellRenderer</A>.<DD>Generic TreeCellRenderer for AITreeNodes
 can handle Icon's as well.<DT><A HREF="net/openai/ai/nn/gui/widgets/AITreeCellRenderer.html#AITreeCellRenderer()"><B>AITreeCellRenderer()</B></A> - 
Constructor for class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AITreeCellRenderer.html">AITreeCellRenderer</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/nn/gui/topology/AITreeModel.html"><B>AITreeModel</B></A> - class net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/AITreeModel.html">AITreeModel</A>.<DD>TreeModel of the networkpane<DT><A HREF="net/openai/ai/nn/gui/topology/AITreeModel.html#AITreeModel(net.openai.ai.nn.gui.data.DataModel)"><B>AITreeModel(DataModel)</B></A> - 
Constructor for class net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/AITreeModel.html">AITreeModel</A>
<DD>Creates a new instance of AITreeModel
<DT><A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html"><B>AITreeNode</B></A> - class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html">AITreeNode</A>.<DD>Comfortable TreeNode with a tag and a icon.<DT><A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html#AITreeNode()"><B>AITreeNode()</B></A> - 
Constructor for class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html">AITreeNode</A>
<DD>Contructs a empty AITreeNode
<DT><A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html#AITreeNode(java.lang.String)"><B>AITreeNode(String)</B></A> - 
Constructor for class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html">AITreeNode</A>
<DD>Constructs a node and sets the name
<DT><A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html#AITreeNode(java.lang.String, long)"><B>AITreeNode(String, long)</B></A> - 
Constructor for class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html">AITreeNode</A>
<DD>Constructs a node, sets the name and id
<DT><A HREF="net/openai/util/fsm/AnyCondition.html"><B>AnyCondition</B></A> - class net.openai.util.fsm.<A HREF="net/openai/util/fsm/AnyCondition.html">AnyCondition</A>.<DD>This condition will be satisfield by any condition that is passed in.<DT><A HREF="net/openai/util/fsm/AnyCondition.html#AnyCondition()"><B>AnyCondition()</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/AnyCondition.html">AnyCondition</A>
<DD>Constructs an AnyCondition instance.
<DT><A HREF="net/openai/util/fsm/AnyCondition.html#AnyCondition(net.openai.util.fsm.State)"><B>AnyCondition(State)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/AnyCondition.html">AnyCondition</A>
<DD>Constructs an AnyCondition with the target state.
<DT><A HREF="net/openai/ai/nn/gui/LogFrame.html#append(java.lang.String)"><B>append(String)</B></A> - 
Method in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/LogFrame.html">LogFrame</A>
<DD>Appends a string to the textarea and scrolls it down.
<DT><A HREF="net/openai/ai/nn/architecture/Architecture.html"><B>Architecture</B></A> - class net.openai.ai.nn.architecture.<A HREF="net/openai/ai/nn/architecture/Architecture.html">Architecture</A>.<DD>This class defines how the neural network will be constructed
 or connected.<DT><A HREF="net/openai/ai/nn/architecture/Architecture.html#Architecture()"><B>Architecture()</B></A> - 
Constructor for class net.openai.ai.nn.architecture.<A HREF="net/openai/ai/nn/architecture/Architecture.html">Architecture</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/ga/selection/ArraySelectionAlgorithm.html"><B>ArraySelectionAlgorithm</B></A> - interface net.openai.ai.ga.selection.<A HREF="net/openai/ai/ga/selection/ArraySelectionAlgorithm.html">ArraySelectionAlgorithm</A>.<DD><code>ArraySelectionAlgorithm</code> is a method by which <code>
 Population</code> members are created and chosen from a
 <code>Population</code>.<DT><A HREF="net/openai/ai/ga/selection/common/ArraySelectTournament.html"><B>ArraySelectTournament</B></A> - class net.openai.ai.ga.selection.common.<A HREF="net/openai/ai/ga/selection/common/ArraySelectTournament.html">ArraySelectTournament</A>.<DD><code>ArraySelectTournament</code> is a method by which <code>
 Population</code> members are created and chosen using a tournament on a
 <code>Population</code>.<DT><A HREF="net/openai/ai/ga/selection/common/ArraySelectTournament.html#ArraySelectTournament(net.openai.ai.ga.selection.SelectionAlgorithm[], int)"><B>ArraySelectTournament(SelectionAlgorithm[], int)</B></A> - 
Constructor for class net.openai.ai.ga.selection.common.<A HREF="net/openai/ai/ga/selection/common/ArraySelectTournament.html">ArraySelectTournament</A>
<DD>Creates a new <code>ArraySelectTournament</code> that creates the
 specified number of parent sets by choosing a random parent for each
 parent slot according to each specified selection algorithm.
<DT><A HREF="net/openai/ai/ga/selection/common/ArraySelectTournament.html#ArraySelectTournament(net.openai.ai.ga.selection.SelectionAlgorithm[], int, net.openai.ai.ga.population.Population)"><B>ArraySelectTournament(SelectionAlgorithm[], int, Population)</B></A> - 
Constructor for class net.openai.ai.ga.selection.common.<A HREF="net/openai/ai/ga/selection/common/ArraySelectTournament.html">ArraySelectTournament</A>
<DD>Creates a new <code>ArraySelectTournament</code> that creates the
 specified number of parent sets by choosing a random parent for each
 parent slot according to each specified selection algorithm and adds
 these into the specified base population.
<DT><A HREF="net/openai/ai/ga/selection/common/ArraySelectTournament.html#ArraySelectTournament(net.openai.ai.ga.selection.SelectionAlgorithm[], int, net.openai.ai.ga.population.Population, net.openai.ai.ga.population.PopulationArray)"><B>ArraySelectTournament(SelectionAlgorithm[], int, Population, PopulationArray)</B></A> - 
Constructor for class net.openai.ai.ga.selection.common.<A HREF="net/openai/ai/ga/selection/common/ArraySelectTournament.html">ArraySelectTournament</A>
<DD>Creates a new <code>ArraySelectTournament</code> that creates the
 specified number of parent sets by choosing a random parent for each
 parent slot according to each specified selection algorithm and adds
 these into the specified base population, which are in turn added into
 a clone of the base population array.
<DT><A HREF="net/openai/ai/ga/selection/common/ArraySelectUnion.html"><B>ArraySelectUnion</B></A> - class net.openai.ai.ga.selection.common.<A HREF="net/openai/ai/ga/selection/common/ArraySelectUnion.html">ArraySelectUnion</A>.<DD><code>ArraySelectUnion</code> is a <code>ArraySelectionAlgorithm</code>
 that will return the union of the results of two specified <code>
 ArraySelectionAlgorithm</code>s.<DT><A HREF="net/openai/ai/ga/selection/common/ArraySelectUnion.html#ArraySelectUnion(net.openai.ai.ga.selection.ArraySelectionAlgorithm, net.openai.ai.ga.selection.ArraySelectionAlgorithm)"><B>ArraySelectUnion(ArraySelectionAlgorithm, ArraySelectionAlgorithm)</B></A> - 
Constructor for class net.openai.ai.ga.selection.common.<A HREF="net/openai/ai/ga/selection/common/ArraySelectUnion.html">ArraySelectUnion</A>
<DD>Creates a new <code>ArraySelectUnion</code> object for taking the union of
 the <code>Population</code>s returned by the two passed <code>
 ArraySelectionAlgorithm</code>s.
</DL>
<HR>
<A NAME="_B_"><!-- --></A><H2>
<B>B</B></H2>
<DL>
<DT><A HREF="net/openai/ai/nn/network/BiasNeuron.html"><B>BiasNeuron</B></A> - class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/BiasNeuron.html">BiasNeuron</A>.<DD>Class declaration<DT><A HREF="net/openai/ai/nn/network/BiasNeuron.html#BiasNeuron()"><B>BiasNeuron()</B></A> - 
Constructor for class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/BiasNeuron.html">BiasNeuron</A>
<DD>Constructor declaration
<DT><A HREF="net/openai/util/fsm/BooleanCondition.html"><B>BooleanCondition</B></A> - class net.openai.util.fsm.<A HREF="net/openai/util/fsm/BooleanCondition.html">BooleanCondition</A>.<DD>BooleanCondition class<DT><A HREF="net/openai/util/fsm/BooleanCondition.html#BooleanCondition()"><B>BooleanCondition()</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/BooleanCondition.html">BooleanCondition</A>
<DD>Constructs a BooleanCondition with it's target value set to
 <code>true</code>.
<DT><A HREF="net/openai/util/fsm/BooleanCondition.html#BooleanCondition(boolean)"><B>BooleanCondition(boolean)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/BooleanCondition.html">BooleanCondition</A>
<DD>Constructs a BooleanCondition with the given target value.
<DT><A HREF="net/openai/util/fsm/BooleanCondition.html#BooleanCondition(java.lang.Boolean)"><B>BooleanCondition(Boolean)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/BooleanCondition.html">BooleanCondition</A>
<DD>Constructs a BooleanCondition with the given target value.
<DT><A HREF="net/openai/util/fsm/BooleanCondition.html#BooleanCondition(net.openai.util.fsm.State)"><B>BooleanCondition(State)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/BooleanCondition.html">BooleanCondition</A>
<DD>Constructs a BooleanCondtion with it's target value set to 
 <code>true</code> and it's target state set to the given state.
<DT><A HREF="net/openai/util/fsm/BooleanCondition.html#BooleanCondition(net.openai.util.fsm.State, boolean)"><B>BooleanCondition(State, boolean)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/BooleanCondition.html">BooleanCondition</A>
<DD>Constructs a BooleanCondition with the given target value and the
 given target state.
<DT><A HREF="net/openai/util/fsm/BooleanCondition.html#BooleanCondition(net.openai.util.fsm.State, java.lang.Boolean)"><B>BooleanCondition(State, Boolean)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/BooleanCondition.html">BooleanCondition</A>
<DD>Constructs a BooleanCondition with the given target value.
<DT><A HREF="net/openai/ai/nn/gui/data/AbstractDrawable.html#bSelected"><B>bSelected</B></A> - 
Variable in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/AbstractDrawable.html">AbstractDrawable</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/nn/gui/scripting/ScriptTreeModel.html#BuildTree()"><B>BuildTree()</B></A> - 
Method in class net.openai.ai.nn.gui.scripting.<A HREF="net/openai/ai/nn/gui/scripting/ScriptTreeModel.html">ScriptTreeModel</A>
<DD>Reads all files in the script subdir and builds a tree
<DT><A HREF="net/openai/ai/nn/gui/topology/AITreeModel.html#BuildTree()"><B>BuildTree()</B></A> - 
Method in class net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/AITreeModel.html">AITreeModel</A>
<DD>Must be overwriten in the Implementation.
<DT><A HREF="net/openai/ai/nn/gui/widgets/AbstractTreeModel.html#BuildTree()"><B>BuildTree()</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AbstractTreeModel.html">AbstractTreeModel</A>
<DD>Must be overwriten in the Implementation.
</DL>
<HR>
<A NAME="_C_"><!-- --></A><H2>
<B>C</B></H2>
<DL>
<DT><A HREF="net/openai/ai/nn/network/Layer.html#calculate()"><B>calculate()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Layer.html">Layer</A>
<DD>Processes this layer, calling the input function,
 then the transfer function and sets all variables for the
 learning process to be completed.
<DT><A HREF="net/openai/ai/nn/error/TestErrorType.html#calculateError(net.openai.ai.nn.network.Network)"><B>calculateError(Network)</B></A> - 
Method in class net.openai.ai.nn.error.<A HREF="net/openai/ai/nn/error/TestErrorType.html">TestErrorType</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/error/ErrorType.html#calculateError(net.openai.ai.nn.network.Network)"><B>calculateError(Network)</B></A> - 
Method in class net.openai.ai.nn.error.<A HREF="net/openai/ai/nn/error/ErrorType.html">ErrorType</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/input/TestInputFunction.html#calculateInput(net.openai.ai.nn.network.Neuron)"><B>calculateInput(Neuron)</B></A> - 
Method in class net.openai.ai.nn.input.<A HREF="net/openai/ai/nn/input/TestInputFunction.html">TestInputFunction</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/input/InputFunction.html#calculateInput(net.openai.ai.nn.network.Neuron)"><B>calculateInput(Neuron)</B></A> - 
Method in class net.openai.ai.nn.input.<A HREF="net/openai/ai/nn/input/InputFunction.html">InputFunction</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/gui/scripting/SourceEditor.html#caretUpdate(javax.swing.event.CaretEvent)"><B>caretUpdate(CaretEvent)</B></A> - 
Method in class net.openai.ai.nn.gui.scripting.<A HREF="net/openai/ai/nn/gui/scripting/SourceEditor.html">SourceEditor</A>
<DD>Handle cursor moves
<DT><A HREF="net/openai/ai/ga/cell/Cell.html"><B>Cell</B></A> - interface net.openai.ai.ga.cell.<A HREF="net/openai/ai/ga/cell/Cell.html">Cell</A>.<DD>The <code>Cell</code> interface is an encapsulation of data that will
 be used to try to solve a problem (<code>Environment</code>).<DT><A HREF="net/openai/ai/ga/cell/AbstractCell.html#cellFitness"><B>cellFitness</B></A> - 
Variable in class net.openai.ai.ga.cell.<A HREF="net/openai/ai/ga/cell/AbstractCell.html">AbstractCell</A>
<DD>The last evaluated fitness for the cell is stored here and is used for
 the <code>getFitness</code> calls.
<DT><A HREF="net/openai/ai/ga/cell/AbstractCell.html#cellMaturity"><B>cellMaturity</B></A> - 
Variable in class net.openai.ai.ga.cell.<A HREF="net/openai/ai/ga/cell/AbstractCell.html">AbstractCell</A>
<DD>The maturity of the cell is stored here and is used for the <code>
 getMaturity</code>.
<DT><A HREF="net/openai/ai/ga/population/Population.html#cells"><B>cells</B></A> - 
Variable in class net.openai.ai.ga.population.<A HREF="net/openai/ai/ga/population/Population.html">Population</A>
<DD>The collection of cells that are in this <code>Population</code>
<DT><A HREF="net/openai/ai/nn/gui/data/GUINetwork.html#checkConnectionPosition(int, int)"><B>checkConnectionPosition(int, int)</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUINetwork.html">GUINetwork</A>
<DD>Iterates through all connections of the network and returns the
 first connection at the specified position.
<DT><A HREF="net/openai/ai/nn/gui/data/GUILayer.html#checkNeuronPosition(int, int)"><B>checkNeuronPosition(int, int)</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUILayer.html">GUILayer</A>
<DD>Iterates through all neurons of this layer and returns the
 first neuron at the specified position.
<DT><A HREF="net/openai/ai/nn/gui/data/GUINetwork.html#checkNeuronPosition(int, int)"><B>checkNeuronPosition(int, int)</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUINetwork.html">GUINetwork</A>
<DD>Iterates through all neurons of the network and returns the
 first neuron at the specified position.
<DT><A HREF="net/openai/ai/nn/gui/properties/ClassSelectorModel.html"><B>ClassSelectorModel</B></A> - class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/ClassSelectorModel.html">ClassSelectorModel</A>.<DD>Model for a Class-selector DropDown
 Displays the values of a list of SelectionEntries<DT><A HREF="net/openai/ai/nn/gui/properties/ClassSelectorModel.html#ClassSelectorModel()"><B>ClassSelectorModel()</B></A> - 
Constructor for class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/ClassSelectorModel.html">ClassSelectorModel</A>
<DD>Creates a new instance of a ClassSelectorModel without
 entries
<DT><A HREF="net/openai/ai/nn/gui/properties/ClassSelectorModel.html#ClassSelectorModel(java.util.Vector)"><B>ClassSelectorModel(Vector)</B></A> - 
Constructor for class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/ClassSelectorModel.html">ClassSelectorModel</A>
<DD>Creates a new instance of a ClassSelectorModel.
<DT><A HREF="net/openai/ai/ga/GeneticAlgorithm.html#cleanse()"><B>cleanse()</B></A> - 
Method in class net.openai.ai.ga.<A HREF="net/openai/ai/ga/GeneticAlgorithm.html">GeneticAlgorithm</A>
<DD>Removes non-<code>World</code> objects from the <code>Collection
 </code>
<DT><A HREF="net/openai/ai/ga/population/PopulationArray.html#cleanse()"><B>cleanse()</B></A> - 
Method in class net.openai.ai.ga.population.<A HREF="net/openai/ai/ga/population/PopulationArray.html">PopulationArray</A>
<DD>Removes non-<code>Population</code> objects from the <code>
 Collection</code>
<DT><A HREF="net/openai/ai/ga/population/Population.html#cleanse()"><B>cleanse()</B></A> - 
Method in class net.openai.ai.ga.population.<A HREF="net/openai/ai/ga/population/Population.html">Population</A>
<DD>Removes non-<code>Cell</code> objects from the <code>Collection
 </code>
<DT><A HREF="net/openai/ai/nn/gui/widgets/StatusBar.html#clear()"><B>clear()</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/StatusBar.html">StatusBar</A>
<DD>Clears all textlabels on the statusbar
<DT><A HREF="net/openai/ai/nn/network/Layer.html#clear()"><B>clear()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Layer.html">Layer</A>
<DD>Clears all the existing neurons.
<DT><A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html#clearBit(int)"><B>clearBit(int)</B></A> - 
Method in class net.openai.ai.ga.cell.encoding.<A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html">FixedBinaryString</A>
<DD>Clears a given bit in the binary string
<DT><A HREF="net/openai/ai/nn/network/Neuron.html#clearConnectionsFrom()"><B>clearConnectionsFrom()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Neuron.html">Neuron</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/nn/network/Neuron.html#clearConnectionsTo()"><B>clearConnectionsTo()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Neuron.html">Neuron</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/nn/gui/data/GUINetwork.html#clearSelection()"><B>clearSelection()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUINetwork.html">GUINetwork</A>
<DD>Resets the 'selected' flag of all neurons and connections
<DT><A HREF="net/openai/ai/ga/cell/Cell.html#combine(net.openai.ai.ga.population.Population)"><B>combine(Population)</B></A> - 
Method in interface net.openai.ai.ga.cell.<A HREF="net/openai/ai/ga/cell/Cell.html">Cell</A>
<DD>Tells the cell to create new offspring, which will be placed in
 the population.
<DT><A HREF="net/openai/ai/ga/cell/AbstractCell.html#combine(net.openai.ai.ga.population.Population)"><B>combine(Population)</B></A> - 
Method in class net.openai.ai.ga.cell.<A HREF="net/openai/ai/ga/cell/AbstractCell.html">AbstractCell</A>
<DD>Tells the cell to create new offspring, which will be placed in
 the population.
<DT><A HREF="net/openai/ai/ga/population/Population.html#combine(net.openai.ai.ga.population.PopulationArray)"><B>combine(PopulationArray)</B></A> - 
Method in class net.openai.ai.ga.population.<A HREF="net/openai/ai/ga/population/Population.html">Population</A>
<DD>Creates new <code>Cell</code>s to add into the <code>Population</code>.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html"><B>ComparableCondition</B></A> - class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>.<DD>ComparableCondition class<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(byte)"><B>ComparableCondition(byte)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(byte, int)"><B>ComparableCondition(byte, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(char)"><B>ComparableCondition(char)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(char, int)"><B>ComparableCondition(char, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(java.lang.Comparable)"><B>ComparableCondition(Comparable)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(java.lang.Comparable, int)"><B>ComparableCondition(Comparable, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(double)"><B>ComparableCondition(double)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(double, int)"><B>ComparableCondition(double, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(float)"><B>ComparableCondition(float)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(float, int)"><B>ComparableCondition(float, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(int)"><B>ComparableCondition(int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(int, int)"><B>ComparableCondition(int, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(long)"><B>ComparableCondition(long)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(long, int)"><B>ComparableCondition(long, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(short)"><B>ComparableCondition(short)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(short, int)"><B>ComparableCondition(short, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, byte)"><B>ComparableCondition(State, byte)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, byte, int)"><B>ComparableCondition(State, byte, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, char)"><B>ComparableCondition(State, char)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, char, int)"><B>ComparableCondition(State, char, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, java.lang.Comparable)"><B>ComparableCondition(State, Comparable)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, java.lang.Comparable, int)"><B>ComparableCondition(State, Comparable, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, double)"><B>ComparableCondition(State, double)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, double, int)"><B>ComparableCondition(State, double, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, float)"><B>ComparableCondition(State, float)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, float, int)"><B>ComparableCondition(State, float, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, int)"><B>ComparableCondition(State, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, int, int)"><B>ComparableCondition(State, int, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, long)"><B>ComparableCondition(State, long)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, long, int)"><B>ComparableCondition(State, long, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, short)"><B>ComparableCondition(State, short)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#ComparableCondition(net.openai.util.fsm.State, short, int)"><B>ComparableCondition(State, short, int)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Constructs a new ComparableCondition with the default type of
 EQUALS_TO.
<DT><A HREF="net/openai/ai/ga/cell/Cell.html#condemn()"><B>condemn()</B></A> - 
Method in interface net.openai.ai.ga.cell.<A HREF="net/openai/ai/ga/cell/Cell.html">Cell</A>
<DD>Tells the cell that it has been condemned to die.
<DT><A HREF="net/openai/ai/ga/cell/AbstractCell.html#condemn()"><B>condemn()</B></A> - 
Method in class net.openai.ai.ga.cell.<A HREF="net/openai/ai/ga/cell/AbstractCell.html">AbstractCell</A>
<DD>Tells the cell that it has been condemned to die.
<DT><A HREF="net/openai/ai/ga/population/Population.html#condemnPopulation(net.openai.ai.ga.population.Population)"><B>condemnPopulation(Population)</B></A> - 
Static method in class net.openai.ai.ga.population.<A HREF="net/openai/ai/ga/population/Population.html">Population</A>
<DD>Condemns all the <code>Cell</code>s in the given <code>Population
 </code>.
<DT><A HREF="net/openai/util/fsm/Condition.html"><B>Condition</B></A> - class net.openai.util.fsm.<A HREF="net/openai/util/fsm/Condition.html">Condition</A>.<DD>This is the base class for all Conditions<DT><A HREF="net/openai/util/fsm/Condition.html#Condition()"><B>Condition()</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/Condition.html">Condition</A>
<DD>Constructs a new Condition object.
<DT><A HREF="net/openai/util/fsm/Condition.html#Condition(net.openai.util.fsm.State)"><B>Condition(State)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/Condition.html">Condition</A>
<DD>Constructs a new Condition with the given target state.
<DT><A HREF="net/openai/ai/nn/network/Network.html#connect()"><B>connect()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Connect the network using the networks' architecture rule.
<DT><A HREF="net/openai/ai/nn/architecture/TestArchitecture.html#connectAll(java.util.Vector, java.util.Vector)"><B>connectAll(Vector, Vector)</B></A> - 
Method in class net.openai.ai.nn.architecture.<A HREF="net/openai/ai/nn/architecture/TestArchitecture.html">TestArchitecture</A>
<DD>Interconects the given neurons
<DT><A HREF="net/openai/ai/nn/architecture/Architecture.html#connectAll(java.util.Vector, java.util.Vector)"><B>connectAll(Vector, Vector)</B></A> - 
Method in class net.openai.ai.nn.architecture.<A HREF="net/openai/ai/nn/architecture/Architecture.html">Architecture</A>
<DD>Interconnects given neurons
<DT><A HREF="net/openai/ai/nn/network/Connection.html"><B>Connection</B></A> - class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Connection.html">Connection</A>.<DD>Class declaration<DT><A HREF="net/openai/ai/nn/network/Connection.html#Connection()"><B>Connection()</B></A> - 
Constructor for class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Connection.html">Connection</A>
<DD>Default constructor, needed by Castor.
<DT><A HREF="net/openai/ai/nn/network/Connection.html#Connection(net.openai.ai.nn.network.Neuron, net.openai.ai.nn.network.Neuron)"><B>Connection(Neuron, Neuron)</B></A> - 
Constructor for class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Connection.html">Connection</A>
<DD>creates a connection object based on the two
 neurons passed in as arguments
<DT><A HREF="net/openai/ai/nn/network/event/ConnectionEvent.html"><B>ConnectionEvent</B></A> - class net.openai.ai.nn.network.event.<A HREF="net/openai/ai/nn/network/event/ConnectionEvent.html">ConnectionEvent</A>.<DD>Connection Event<DT><A HREF="net/openai/ai/nn/network/event/ConnectionEvent.html#ConnectionEvent(java.lang.Object, net.openai.ai.nn.network.Connection, int)"><B>ConnectionEvent(Object, Connection, int)</B></A> - 
Constructor for class net.openai.ai.nn.network.event.<A HREF="net/openai/ai/nn/network/event/ConnectionEvent.html">ConnectionEvent</A>
<DD>Constructs a new ConnectionEvent
<DT><A HREF="net/openai/ai/nn/network/event/ConnectionEventListener.html"><B>ConnectionEventListener</B></A> - interface net.openai.ai.nn.network.event.<A HREF="net/openai/ai/nn/network/event/ConnectionEventListener.html">ConnectionEventListener</A>.<DD>Interface declaration<DT><A HREF="net/openai/ai/nn/architecture/TestArchitecture.html#connectNetwork(net.openai.ai.nn.network.Network)"><B>connectNetwork(Network)</B></A> - 
Method in class net.openai.ai.nn.architecture.<A HREF="net/openai/ai/nn/architecture/TestArchitecture.html">TestArchitecture</A>
<DD>Connects the network passed in to this method.
<DT><A HREF="net/openai/ai/nn/architecture/Architecture.html#connectNetwork(net.openai.ai.nn.network.Network)"><B>connectNetwork(Network)</B></A> - 
Method in class net.openai.ai.nn.architecture.<A HREF="net/openai/ai/nn/architecture/Architecture.html">Architecture</A>
<DD>Connects the network passed in to this method.
<DT><A HREF="net/openai/ai/nn/gui/data/DefaultGUINeuron.html#contains(double, double)"><B>contains(double, double)</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DefaultGUINeuron.html">DefaultGUINeuron</A>
<DD>Checks if x,y is within the objects visual representation
<DT><A HREF="net/openai/ai/nn/gui/data/Drawable.html#contains(double, double)"><B>contains(double, double)</B></A> - 
Method in interface net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/Drawable.html">Drawable</A>
<DD>Checks if x,y is within objects visual representation
<DT><A HREF="net/openai/ai/nn/gui/data/AbstractDrawable.html#contains(double, double)"><B>contains(double, double)</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/AbstractDrawable.html">AbstractDrawable</A>
<DD>Checks if x,y is within objects visual representation
<DT><A HREF="net/openai/ai/nn/learning/TestLearningRule.html#correctLayer(net.openai.ai.nn.network.Layer, net.openai.ai.nn.training.TrainingElement)"><B>correctLayer(Layer, TrainingElement)</B></A> - 
Method in class net.openai.ai.nn.learning.<A HREF="net/openai/ai/nn/learning/TestLearningRule.html">TestLearningRule</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/learning/LearningRule.html#correctLayer(net.openai.ai.nn.network.Layer, net.openai.ai.nn.training.TrainingElement)"><B>correctLayer(Layer, TrainingElement)</B></A> - 
Method in class net.openai.ai.nn.learning.<A HREF="net/openai/ai/nn/learning/LearningRule.html">LearningRule</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/architecture/TestArchitecture.html#createDefaultConnections(net.openai.ai.nn.network.Network, net.openai.ai.nn.network.Neuron)"><B>createDefaultConnections(Network, Neuron)</B></A> - 
Method in class net.openai.ai.nn.architecture.<A HREF="net/openai/ai/nn/architecture/TestArchitecture.html">TestArchitecture</A>
<DD>Creates default connections for the given neurons
<DT><A HREF="net/openai/ai/nn/architecture/Architecture.html#createDefaultConnections(net.openai.ai.nn.network.Network, net.openai.ai.nn.network.Neuron)"><B>createDefaultConnections(Network, Neuron)</B></A> - 
Method in class net.openai.ai.nn.architecture.<A HREF="net/openai/ai/nn/architecture/Architecture.html">Architecture</A>
<DD>Creates default connections for the given neuron
<DT><A HREF="net/openai/ai/nn/gui/topology/AITreeModel.html#createLayerNode(net.openai.ai.nn.network.Layer)"><B>createLayerNode(Layer)</B></A> - 
Method in class net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/AITreeModel.html">AITreeModel</A>
<DD>Creates a layer TreeNode
<DT><A HREF="net/openai/ai/nn/gui/topology/AITreeModel.html#createNeuronNode(net.openai.ai.nn.network.Neuron)"><B>createNeuronNode(Neuron)</B></A> - 
Method in class net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/AITreeModel.html">AITreeModel</A>
<DD>Creates a neuron TreeNode
<DT><A HREF="net/openai/ai/nn/gui/LearningEditor.html#createNew()"><B>createNew()</B></A> - 
Method in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/LearningEditor.html">LearningEditor</A>
<DD>Begin a new trainingset, adopt to networkstructure and add a first element
<DT><A HREF="net/openai/ai/nn/gui/topology/NetworkTools.html#createNewModel()"><B>createNewModel()</B></A> - 
Static method in class net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/NetworkTools.html">NetworkTools</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/nn/network/event/CriterionReachedEvent.html"><B>CriterionReachedEvent</B></A> - class net.openai.ai.nn.network.event.<A HREF="net/openai/ai/nn/network/event/CriterionReachedEvent.html">CriterionReachedEvent</A>.<DD>Class declaration<DT><A HREF="net/openai/ai/nn/network/event/CriterionReachedEvent.html#CriterionReachedEvent(java.lang.Object, double)"><B>CriterionReachedEvent(Object, double)</B></A> - 
Constructor for class net.openai.ai.nn.network.event.<A HREF="net/openai/ai/nn/network/event/CriterionReachedEvent.html">CriterionReachedEvent</A>
<DD>Constructor declaration
<DT><A HREF="net/openai/ai/nn/network/event/CriterionReachedEventListener.html"><B>CriterionReachedEventListener</B></A> - interface net.openai.ai.nn.network.event.<A HREF="net/openai/ai/nn/network/event/CriterionReachedEventListener.html">CriterionReachedEventListener</A>.<DD>Interface declaration<DT><A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html#cross(net.openai.ai.ga.cell.encoding.FixedBinaryString, net.openai.ai.ga.cell.encoding.FixedBinaryString)"><B>cross(FixedBinaryString, FixedBinaryString)</B></A> - 
Static method in class net.openai.ai.ga.cell.encoding.<A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html">FixedBinaryString</A>
<DD>Returns a new <code>FixedBinaryString</code> based on two other
 binary strings of the same length.
<DT><A HREF="net/openai/ai/ga/cell/encoding/StrictPermutation.html#cross(net.openai.ai.ga.cell.encoding.StrictPermutation, net.openai.ai.ga.cell.encoding.StrictPermutation)"><B>cross(StrictPermutation, StrictPermutation)</B></A> - 
Static method in class net.openai.ai.ga.cell.encoding.<A HREF="net/openai/ai/ga/cell/encoding/StrictPermutation.html">StrictPermutation</A>
<DD>Returns a new <code>StrictPermutation</code> based on two other
 permutations of the same length.
</DL>
<HR>
<A NAME="_D_"><!-- --></A><H2>
<B>D</B></H2>
<DL>
<DT><A HREF="net/openai/ai/agent/Daemon.html"><B>Daemon</B></A> - class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Daemon.html">Daemon</A>.<DD>This is the "portal" that allows the transmission of Agents between hosts.<DT><A HREF="net/openai/ai/agent/DaemonDescription.html"><B>DaemonDescription</B></A> - class net.openai.ai.agent.<A HREF="net/openai/ai/agent/DaemonDescription.html">DaemonDescription</A>.<DD>This class encapsulates description data about a Daemon.<DT><A HREF="net/openai/ai/agent/DaemonService.html"><B>DaemonService</B></A> - class net.openai.ai.agent.<A HREF="net/openai/ai/agent/DaemonService.html">DaemonService</A>.<DD>This is the base class for all Services used by the Daemon.<DT><A HREF="net/openai/ai/agent/DaemonService.html#DaemonService()"><B>DaemonService()</B></A> - 
Constructor for class net.openai.ai.agent.<A HREF="net/openai/ai/agent/DaemonService.html">DaemonService</A>
<DD>Constructs a new DaemonService that will be "public".
<DT><A HREF="net/openai/ai/agent/DaemonService.html#DaemonService(boolean)"><B>DaemonService(boolean)</B></A> - 
Constructor for class net.openai.ai.agent.<A HREF="net/openai/ai/agent/DaemonService.html">DaemonService</A>
<DD>Constructs a new DaemonService with the given "public" flag.
<DT><A HREF="net/openai/ai/nn/parser/Data.html"><B>Data</B></A> - class net.openai.ai.nn.parser.<A HREF="net/openai/ai/nn/parser/Data.html">Data</A>.<DD>Class declaration<DT><A HREF="net/openai/ai/nn/parser/Data.html#Data()"><B>Data()</B></A> - 
Constructor for class net.openai.ai.nn.parser.<A HREF="net/openai/ai/nn/parser/Data.html">Data</A>
<DD>Constructor declaration
<DT><A HREF="net/openai/ai/nn/gui/data/DataContainer.html"><B>DataContainer</B></A> - class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DataContainer.html">DataContainer</A>.<DD>Generic container for DataObjects.<DT><A HREF="net/openai/ai/nn/gui/data/DataContainer.html#DataContainer()"><B>DataContainer()</B></A> - 
Constructor for class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DataContainer.html">DataContainer</A>
<DD>Creates a empty DataContainer
<DT><A HREF="net/openai/ai/nn/gui/data/DataModel.html"><B>DataModel</B></A> - class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DataModel.html">DataModel</A>.<DD>Rootclass of the GUI-DataModel.<DT><A HREF="net/openai/ai/nn/gui/data/DataModel.html#DataModel()"><B>DataModel()</B></A> - 
Constructor for class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DataModel.html">DataModel</A>
<DD>Creates a new DataModel
<DT><A HREF="net/openai/ai/nn/gui/data/DataObject.html"><B>DataObject</B></A> - interface net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DataObject.html">DataObject</A>.<DD>Generic Interface for DataObjects to be stored recursivly in
 DataContainers<DT><A HREF="net/openai/ai/nn/parser/DataParser.html"><B>DataParser</B></A> - class net.openai.ai.nn.parser.<A HREF="net/openai/ai/nn/parser/DataParser.html">DataParser</A>.<DD>Class declaration<DT><A HREF="net/openai/ai/nn/parser/DataParser.html#DataParser()"><B>DataParser()</B></A> - 
Constructor for class net.openai.ai.nn.parser.<A HREF="net/openai/ai/nn/parser/DataParser.html">DataParser</A>
<DD>Constructor declaration
<DT><A HREF="net/openai/ai/nn/error/ErrorType.html#db(java.lang.String)"><B>db(String)</B></A> - 
Method in class net.openai.ai.nn.error.<A HREF="net/openai/ai/nn/error/ErrorType.html">ErrorType</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/input/InputFunction.html#db(java.lang.String)"><B>db(String)</B></A> - 
Method in class net.openai.ai.nn.input.<A HREF="net/openai/ai/nn/input/InputFunction.html">InputFunction</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/learning/LearningRule.html#db(java.lang.String)"><B>db(String)</B></A> - 
Method in class net.openai.ai.nn.learning.<A HREF="net/openai/ai/nn/learning/LearningRule.html">LearningRule</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/transfer/TransferFunction.html#db(java.lang.String)"><B>db(String)</B></A> - 
Method in class net.openai.ai.nn.transfer.<A HREF="net/openai/ai/nn/transfer/TransferFunction.html">TransferFunction</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/gui/data/DefaultGUINeuron.html"><B>DefaultGUINeuron</B></A> - class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DefaultGUINeuron.html">DefaultGUINeuron</A>.<DD>A visual representation of a neuron.<DT><A HREF="net/openai/ai/nn/gui/data/DefaultGUINeuron.html#DefaultGUINeuron(net.openai.ai.nn.network.Network, net.openai.ai.nn.network.Neuron)"><B>DefaultGUINeuron(Network, Neuron)</B></A> - 
Constructor for class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DefaultGUINeuron.html">DefaultGUINeuron</A>
<DD>Construct a new GUINeuron out of a neuron-instance
<DT><A HREF="net/openai/ai/nn/gui/data/DefaultGUINeuron.html#DefaultGUINeuron(net.openai.ai.nn.network.Neuron, int, int, int)"><B>DefaultGUINeuron(Neuron, int, int, int)</B></A> - 
Constructor for class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DefaultGUINeuron.html">DefaultGUINeuron</A>
<DD>Constructs a new GUINeuron
<DT><A HREF="net/openai/ai/nn/gui/widgets/DefaultTree.html"><B>DefaultTree</B></A> - class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/DefaultTree.html">DefaultTree</A>.<DD>Extended Tree class<DT><A HREF="net/openai/ai/nn/gui/widgets/DefaultTree.html#DefaultTree()"><B>DefaultTree()</B></A> - 
Constructor for class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/DefaultTree.html">DefaultTree</A>
<DD>Constructs a new, empty Tree with AITreeCellRenderer as renderer
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.html#defineButton(java.lang.String, java.lang.String)"><B>defineButton(String, String)</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.html">AIToolbar</A>
<DD>Defines and adds a button without icon
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.html#defineButton(java.lang.String, java.lang.String, java.lang.String)"><B>defineButton(String, String, String)</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.html">AIToolbar</A>
<DD>Defines a button with name, tooltip and icon
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.html#defineButton(java.lang.String, java.lang.String, java.lang.String, boolean)"><B>defineButton(String, String, String, boolean)</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIToolbar.html">AIToolbar</A>
<DD>Defines a button with name, tooltip and icon
<DT><A HREF="net/openai/ai/nn/gui/TrainingTableModel.html#delete(int)"><B>delete(int)</B></A> - 
Method in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/TrainingTableModel.html">TrainingTableModel</A>
<DD>Deletes a element from the TrainingSet
<DT><A HREF="net/openai/ai/nn/gui/topology/NetworkTools.html#deleteNeuronsFromLayer(java.util.Vector)"><B>deleteNeuronsFromLayer(Vector)</B></A> - 
Static method in class net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/NetworkTools.html">NetworkTools</A>
<DD>Deletes all neurons in the given Vector
<DT><A HREF="net/openai/ai/nn/persistence/Persistence.html#deserialize(java.lang.String)"><B>deserialize(String)</B></A> - 
Static method in class net.openai.ai.nn.persistence.<A HREF="net/openai/ai/nn/persistence/Persistence.html">Persistence</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/gui/AIDesktop.html#desktop"><B>desktop</B></A> - 
Static variable in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/AIDesktop.html">AIDesktop</A>
<DD>The background where the internal frames live
<DT><A HREF="net/openai/ai/nn/architecture/TestArchitecture.html#disconnectAllFrom(java.util.Vector)"><B>disconnectAllFrom(Vector)</B></A> - 
Method in class net.openai.ai.nn.architecture.<A HREF="net/openai/ai/nn/architecture/TestArchitecture.html">TestArchitecture</A>
<DD>Deletes all connections from the given neurons to others
<DT><A HREF="net/openai/ai/nn/architecture/Architecture.html#disconnectAllFrom(java.util.Vector)"><B>disconnectAllFrom(Vector)</B></A> - 
Method in class net.openai.ai.nn.architecture.<A HREF="net/openai/ai/nn/architecture/Architecture.html">Architecture</A>
<DD>Deletes all connections from the given neurons to others
<DT><A HREF="net/openai/ai/nn/architecture/TestArchitecture.html#disconnectAllTo(java.util.Vector)"><B>disconnectAllTo(Vector)</B></A> - 
Method in class net.openai.ai.nn.architecture.<A HREF="net/openai/ai/nn/architecture/TestArchitecture.html">TestArchitecture</A>
<DD>Deletes all connections to the given neurons from others
<DT><A HREF="net/openai/ai/nn/architecture/Architecture.html#disconnectAllTo(java.util.Vector)"><B>disconnectAllTo(Vector)</B></A> - 
Method in class net.openai.ai.nn.architecture.<A HREF="net/openai/ai/nn/architecture/Architecture.html">Architecture</A>
<DD>Deletes all connections to the given neurons from others
<DT><A HREF="net/openai/ai/agent/Agent.html#displayMessage(java.lang.String)"><B>displayMessage(String)</B></A> - 
Method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Agent.html">Agent</A>
<DD>Displays a message.
<DT><A HREF="net/openai/ai/hybrid/fsmagent/AgentState.html#displayMessage(java.lang.String)"><B>displayMessage(String)</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/AgentState.html">AgentState</A>
<DD>Prints out a message for the AgentState.
<DT><A HREF="net/openai/ai/nn/gui/AIDesktop.html#displayProperties(java.lang.Object)"><B>displayProperties(Object)</B></A> - 
Static method in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/AIDesktop.html">AIDesktop</A>
<DD>Sets the propertylist for the PropertyEditor
<DT><A HREF="net/openai/ai/nn/gui/topology/Layouter.html#doLayout(net.openai.ai.nn.gui.data.GUINetwork)"><B>doLayout(GUINetwork)</B></A> - 
Method in interface net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/Layouter.html">Layouter</A>
<DD>performs the layout process
<DT><A HREF="net/openai/ai/nn/gui/topology/GridLayout.html#doLayout(net.openai.ai.nn.gui.data.GUINetwork)"><B>doLayout(GUINetwork)</B></A> - 
Method in class net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/GridLayout.html">GridLayout</A>
<DD>performs the layout process
<DT><A HREF="net/openai/ai/nn/gui/data/DataModel.html#doneRefresh()"><B>doneRefresh()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DataModel.html">DataModel</A>
<DD>A Refresh is done.
<DT><A HREF="net/openai/ai/nn/gui/scripting/SourceEditor.MouseEventHandler.html#doubleClick(int, javax.swing.tree.TreePath)"><B>doubleClick(int, TreePath)</B></A> - 
Method in class net.openai.ai.nn.gui.scripting.<A HREF="net/openai/ai/nn/gui/scripting/SourceEditor.MouseEventHandler.html">SourceEditor.MouseEventHandler</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/gui/topology/NetworkTools.html#doWeightChange(net.openai.ai.nn.gui.data.GUIConnection)"><B>doWeightChange(GUIConnection)</B></A> - 
Static method in class net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/NetworkTools.html">NetworkTools</A>
<DD>Shows a messagebox to change the weight of the first selected connection.
<DT><A HREF="net/openai/ai/nn/gui/data/Drawable.html"><B>Drawable</B></A> - interface net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/Drawable.html">Drawable</A>.<DD>A common interface for all drag- and selectable widgets in the GUI</DL>
<HR>
<A NAME="_E_"><!-- --></A><H2>
<B>E</B></H2>
<DL>
<DT><A HREF="net/openai/util/fsm/event/StateEvent.html#END_FLAG_CHANGE"><B>END_FLAG_CHANGE</B></A> - 
Static variable in class net.openai.util.fsm.event.<A HREF="net/openai/util/fsm/event/StateEvent.html">StateEvent</A>
<DD>This type of StateEvent indicates a toggling of the end state flag
         on the state.
<DT><A HREF="net/openai/util/fsm/event/StateEvent.html#ENTER_END"><B>ENTER_END</B></A> - 
Static variable in class net.openai.util.fsm.event.<A HREF="net/openai/util/fsm/event/StateEvent.html">StateEvent</A>
<DD>This type of StateEvent indicates a state is done being entered.
<DT><A HREF="net/openai/util/fsm/event/StateEvent.html#ENTER_START"><B>ENTER_START</B></A> - 
Static variable in class net.openai.util.fsm.event.<A HREF="net/openai/util/fsm/event/StateEvent.html">StateEvent</A>
<DD>This type of StateEvent indicates a state is about to be entered.
<DT><A HREF="net/openai/ai/hybrid/fsmagent/HaltState.html#enter(java.lang.Object)"><B>enter(Object)</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/HaltState.html">HaltState</A>
<DD>Called by the FSMAgent's Finite State Machine when the HaltState is
 entered.
<DT><A HREF="net/openai/ai/hybrid/fsmagent/InputForwardingState.html#enter(java.lang.Object)"><B>enter(Object)</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/InputForwardingState.html">InputForwardingState</A>
<DD>Called by the FSMAgent's Finite State Machine when the
 InputFowardingState is entered.
<DT><A HREF="net/openai/util/fsm/State.html#enter(java.lang.Object)"><B>enter(Object)</B></A> - 
Method in class net.openai.util.fsm.<A HREF="net/openai/util/fsm/State.html">State</A>
<DD>This method is called when the state is entered.
<DT><A HREF="net/openai/ai/ga/environment/Environment.html"><B>Environment</B></A> - interface net.openai.ai.ga.environment.<A HREF="net/openai/ai/ga/environment/Environment.html">Environment</A>.<DD>The Environment is the encapsulation of the problem that the population
 will try to solve.<DT><A HREF="net/openai/ai/ga/environment/AbstractEnvironment.html#environmentGeneration"><B>environmentGeneration</B></A> - 
Variable in class net.openai.ai.ga.environment.<A HREF="net/openai/ai/ga/environment/AbstractEnvironment.html">AbstractEnvironment</A>
<DD>&nbsp;
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#EQ"><B>EQ</B></A> - 
Static variable in class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>A shorthand for the "equal to" operation.
<DT><A HREF="net/openai/util/fsm/ComparableCondition.html#EQUAL_TO"><B>EQUAL_TO</B></A> - 
Static variable in class net.openai.util.fsm.<A HREF="net/openai/util/fsm/ComparableCondition.html">ComparableCondition</A>
<DD>Indicates that this is an "equal to" operation.
<DT><A HREF="net/openai/util/fsm/EqualsCondition.html"><B>EqualsCondition</B></A> - class net.openai.util.fsm.<A HREF="net/openai/util/fsm/EqualsCondition.html">EqualsCondition</A>.<DD>EqualsCondition class<DT><A HREF="net/openai/util/fsm/EqualsCondition.html#EqualsCondition()"><B>EqualsCondition()</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/EqualsCondition.html">EqualsCondition</A>
<DD>Constructs a new EqualsCondition.
<DT><A HREF="net/openai/util/fsm/EqualsCondition.html#EqualsCondition(java.lang.Object)"><B>EqualsCondition(Object)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/EqualsCondition.html">EqualsCondition</A>
<DD>Constructs a new EqualsCondition with the target <code>target</code>.
<DT><A HREF="net/openai/util/fsm/EqualsCondition.html#EqualsCondition(net.openai.util.fsm.State)"><B>EqualsCondition(State)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/EqualsCondition.html">EqualsCondition</A>
<DD>Constructs a new EqualsCondtion with the given target state.
<DT><A HREF="net/openai/util/fsm/EqualsCondition.html#EqualsCondition(net.openai.util.fsm.State, java.lang.Object)"><B>EqualsCondition(State, Object)</B></A> - 
Constructor for class net.openai.util.fsm.<A HREF="net/openai/util/fsm/EqualsCondition.html">EqualsCondition</A>
<DD>Constructs a new EqualsCondition with the target <code>target</code>
 and the given target state.
<DT><A HREF="net/openai/ai/nn/error/ErrorType.html"><B>ErrorType</B></A> - class net.openai.ai.nn.error.<A HREF="net/openai/ai/nn/error/ErrorType.html">ErrorType</A>.<DD>Class declaration<DT><A HREF="net/openai/ai/nn/error/ErrorType.html#ErrorType()"><B>ErrorType()</B></A> - 
Constructor for class net.openai.ai.nn.error.<A HREF="net/openai/ai/nn/error/ErrorType.html">ErrorType</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/ga/population/Population.html#evaluate(net.openai.ai.ga.environment.Environment)"><B>evaluate(Environment)</B></A> - 
Method in class net.openai.ai.ga.population.<A HREF="net/openai/ai/ga/population/Population.html">Population</A>
<DD>Tells each <code>Cell</code> in this <code>Population</code> to
 evaluate its fitness based upon the <code>Environment</code> given to
 it.
<DT><A HREF="net/openai/ai/ga/cell/Cell.html#evaluateFitness(net.openai.ai.ga.environment.Environment)"><B>evaluateFitness(Environment)</B></A> - 
Method in interface net.openai.ai.ga.cell.<A HREF="net/openai/ai/ga/cell/Cell.html">Cell</A>
<DD>Return the fitness of the <code>Cell</code>.
<DT><A HREF="net/openai/ai/ga/cell/AbstractCell.html#evaluateFitness(net.openai.ai.ga.environment.Environment)"><B>evaluateFitness(Environment)</B></A> - 
Method in class net.openai.ai.ga.cell.<A HREF="net/openai/ai/ga/cell/AbstractCell.html">AbstractCell</A>
<DD>Return the fitness of the <code>Cell</code>.
<DT><A HREF="net/openai/ai/agent/Agent.html#executeAgent()"><B>executeAgent()</B></A> - 
Method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Agent.html">Agent</A>
<DD>Implement this method to provide functionality for the Agent.
<DT><A HREF="net/openai/ai/hybrid/fsmagent/FSMAgent.html#executeAgent()"><B>executeAgent()</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/FSMAgent.html">FSMAgent</A>
<DD>Executes the agent.
<DT><A HREF="net/openai/ai/hybrid/fsmagent/SleepState.html#executeState()"><B>executeState()</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/SleepState.html">SleepState</A>
<DD>The main body of execution for the SleepState.
<DT><A HREF="net/openai/ai/hybrid/fsmagent/HaltState.html#executeState()"><B>executeState()</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/HaltState.html">HaltState</A>
<DD>The main body of execution for the HaltState.
<DT><A HREF="net/openai/ai/hybrid/fsmagent/MigrateState.html#executeState()"><B>executeState()</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/MigrateState.html">MigrateState</A>
<DD>The main body of the MigrateState's execution.
<DT><A HREF="net/openai/ai/hybrid/fsmagent/AgentState.html#executeState()"><B>executeState()</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/AgentState.html">AgentState</A>
<DD>The execution method for the AgentState.
<DT><A HREF="net/openai/util/fsm/event/StateEvent.html#EXIT_END"><B>EXIT_END</B></A> - 
Static variable in class net.openai.util.fsm.event.<A HREF="net/openai/util/fsm/event/StateEvent.html">StateEvent</A>
<DD>This type of StateEvent indicates a state is done exiting.
<DT><A HREF="net/openai/util/fsm/event/StateEvent.html#EXIT_START"><B>EXIT_START</B></A> - 
Static variable in class net.openai.util.fsm.event.<A HREF="net/openai/util/fsm/event/StateEvent.html">StateEvent</A>
<DD>This type of StateEvent indicates a state is about to be exited.
<DT><A HREF="net/openai/ai/hybrid/fsmagent/HaltState.html#exit()"><B>exit()</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/HaltState.html">HaltState</A>
<DD>Overridden and finalized because there is no need to implement this
 method.
<DT><A HREF="net/openai/ai/hybrid/fsmagent/InputForwardingState.html#exit()"><B>exit()</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/InputForwardingState.html">InputForwardingState</A>
<DD>Called by the FSMAgent's Finite State Machine when the
 InputForwardingState is finished.
<DT><A HREF="net/openai/util/fsm/State.html#exit()"><B>exit()</B></A> - 
Method in class net.openai.util.fsm.<A HREF="net/openai/util/fsm/State.html">State</A>
<DD>This method is called when the state is exited via a transition to
 another state.
<DT><A HREF="net/openai/ai/nn/gui/widgets/DefaultTree.html#expandNode(javax.swing.tree.TreeNode)"><B>expandNode(TreeNode)</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/DefaultTree.html">DefaultTree</A>
<DD>Expand all nodes below nd
</DL>
<HR>
<A NAME="_F_"><!-- --></A><H2>
<B>F</B></H2>
<DL>
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html#firePopupEvent(java.awt.event.ActionEvent)"><B>firePopupEvent(ActionEvent)</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIPopupMenu.html">AIPopupMenu</A>
<DD>Forwards a event to all listeners.
<DT><A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html"><B>FixedBinaryString</B></A> - class net.openai.ai.ga.cell.encoding.<A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html">FixedBinaryString</A>.<DD>The <code>FixedBinaryString</code> is an encoding method using a string
 of binary digits.<DT><A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html#FixedBinaryString(net.openai.ai.ga.cell.encoding.FixedBinaryString)"><B>FixedBinaryString(FixedBinaryString)</B></A> - 
Constructor for class net.openai.ai.ga.cell.encoding.<A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html">FixedBinaryString</A>
<DD>Creates and returns a clone of the given <code>FixedBinaryString</code>.
<DT><A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html#FixedBinaryString(java.lang.String, int)"><B>FixedBinaryString(String, int)</B></A> - 
Constructor for class net.openai.ai.ga.cell.encoding.<A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html">FixedBinaryString</A>
<DD>Creates a new <code>FixedBinaryString</code> with the specified bit-
 length and given name.
<DT><A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html#FixedBinaryString(java.lang.String, int, long)"><B>FixedBinaryString(String, int, long)</B></A> - 
Constructor for class net.openai.ai.ga.cell.encoding.<A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html">FixedBinaryString</A>
<DD>Creates a new <code>FixedBinaryString</code> with the specified bit-length
 and initial value and given name.
<DT><A HREF="net/openai/ai/nn/gui/AIDesktop.html#FrameIterator()"><B>FrameIterator()</B></A> - 
Static method in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/AIDesktop.html">AIDesktop</A>
<DD>Returns a iterator over all innerframes
<DT><A HREF="net/openai/ai/hybrid/fsmagent/FSMAgent.html"><B>FSMAgent</B></A> - class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/FSMAgent.html">FSMAgent</A>.<DD>This MobileAgent uses an internal Finite State Machine as its method of
 execution.<DT><A HREF="net/openai/ai/hybrid/fsmagent/FSMAgent.html#FSMAgent(net.openai.ai.hybrid.fsmagent.AgentState)"><B>FSMAgent(AgentState)</B></A> - 
Constructor for class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/FSMAgent.html">FSMAgent</A>
<DD>Constructs a new FSMAgent with the given start state.
</DL>
<HR>
<A NAME="_G_"><!-- --></A><H2>
<B>G</B></H2>
<DL>
<DT><A HREF="net/openai/ai/ga/GeneticAlgorithm.html"><B>GeneticAlgorithm</B></A> - class net.openai.ai.ga.<A HREF="net/openai/ai/ga/GeneticAlgorithm.html">GeneticAlgorithm</A>.<DD>GeneticAlgorithm is the top-level class for the Genetic Algorithm Java
 implementation of the OpenAI Toolkit.<DT><A HREF="net/openai/ai/ga/GeneticAlgorithm.html#GeneticAlgorithm()"><B>GeneticAlgorithm()</B></A> - 
Constructor for class net.openai.ai.ga.<A HREF="net/openai/ai/ga/GeneticAlgorithm.html">GeneticAlgorithm</A>
<DD>Initializes the GeneticAlgorithm with an <code>ArrayList</code>
<DT><A HREF="net/openai/ai/ga/GeneticAlgorithm.html#GeneticAlgorithm(java.util.Collection)"><B>GeneticAlgorithm(Collection)</B></A> - 
Constructor for class net.openai.ai.ga.<A HREF="net/openai/ai/ga/GeneticAlgorithm.html">GeneticAlgorithm</A>
<DD>Initializes the GeneticAlgorithm with the specified <code>
 Collection</code>
<DT><A HREF="net/openai/ai/nn/gui/data/DataContainer.html#get(long)"><B>get(long)</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DataContainer.html">DataContainer</A>
<DD>Returns the DataObject with the given key.
<DT><A HREF="net/openai/ai/hybrid/fsmagent/AgentState.html#getAgent()"><B>getAgent()</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/AgentState.html">AgentState</A>
<DD>Returns the parent Agent for the AgentState.
<DT><A HREF="net/openai/ai/agent/Daemon.html#getAgentCount()"><B>getAgentCount()</B></A> - 
Method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Daemon.html">Daemon</A>
<DD>Returns the number of active agents for this Daemon.
<DT><A HREF="net/openai/ai/agent/Agent.html#getAgentDescription()"><B>getAgentDescription()</B></A> - 
Method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Agent.html">Agent</A>
<DD>Returns a description of the Agent.
<DT><A HREF="net/openai/ai/agent/Agent.html#getAgentID()"><B>getAgentID()</B></A> - 
Method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Agent.html">Agent</A>
<DD>Returns the unique ID of that the Agent was assigned at its spawn time.
<DT><A HREF="net/openai/ai/agent/Agent.html#getAgentNumber()"><B>getAgentNumber()</B></A> - 
Method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Agent.html">Agent</A>
<DD>Returns the number of the agent as it was created on its source host.
<DT><A HREF="net/openai/ai/nn/gui/AIDesktop.html#getAIMenuBar()"><B>getAIMenuBar()</B></A> - 
Static method in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/AIDesktop.html">AIDesktop</A>
<DD>Returns the menuhandler of the desktop
<DT><A HREF="net/openai/ai/nn/gui/data/GUINetwork.html#getAllConnections()"><B>getAllConnections()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUINetwork.html">GUINetwork</A>
<DD>Builds a vector with all connections of the network
<DT><A HREF="net/openai/ai/nn/gui/data/GUINetwork.html#getAllNeurons()"><B>getAllNeurons()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUINetwork.html">GUINetwork</A>
<DD>Builds a vector with all neurons of the network
<DT><A HREF="net/openai/ai/nn/learning/TestLearningRule.html#getAlpha()"><B>getAlpha()</B></A> - 
Method in class net.openai.ai.nn.learning.<A HREF="net/openai/ai/nn/learning/TestLearningRule.html">TestLearningRule</A>
<DD>Needed for Castor
<DT><A HREF="net/openai/ai/nn/gui/LogFrame.html#getAppender()"><B>getAppender()</B></A> - 
Method in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/LogFrame.html">LogFrame</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/network/Network.html#getArchitecture()"><B>getArchitecture()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Get the value of architecture.
<DT><A HREF="net/openai/ai/nn/learning/TestLearningRule.html#getBeta()"><B>getBeta()</B></A> - 
Method in class net.openai.ai.nn.learning.<A HREF="net/openai/ai/nn/learning/TestLearningRule.html">TestLearningRule</A>
<DD>Needed for Castor
<DT><A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html#getBit(int)"><B>getBit(int)</B></A> - 
Method in class net.openai.ai.ga.cell.encoding.<A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html">FixedBinaryString</A>
<DD>Returns the bit-status of a certain bit in this binary string.
<DT><A HREF="net/openai/ai/nn/gui/AIFrame.html#getButton()"><B>getButton()</B></A> - 
Method in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/AIFrame.html">AIFrame</A>
<DD>This method is a accessor method for the Abstract button
<DT><A HREF="net/openai/ai/ga/population/Population.html#getCell(int)"><B>getCell(int)</B></A> - 
Method in class net.openai.ai.ga.population.<A HREF="net/openai/ai/ga/population/Population.html">Population</A>
<DD>Returns a <code>Cell</code> from this <code>Population</code> with the
 given index.
<DT><A HREF="net/openai/ai/ga/population/Population.html#getCellArray()"><B>getCellArray()</B></A> - 
Method in class net.openai.ai.ga.population.<A HREF="net/openai/ai/ga/population/Population.html">Population</A>
<DD>Returns a <code>Cell[]</code> array representing all the <code>Cell
 </code>s in this population.
<DT><A HREF="net/openai/ai/nn/gui/properties/PropertyCellEditor.html#getCellEditorValue()"><B>getCellEditorValue()</B></A> - 
Method in class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/PropertyCellEditor.html">PropertyCellEditor</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/ga/population/Population.html#getCellIterator()"><B>getCellIterator()</B></A> - 
Method in class net.openai.ai.ga.population.<A HREF="net/openai/ai/ga/population/Population.html">Population</A>
<DD>Returns an Iterator to be used to iterate through all the <Code>
 Cell</code> in this <code>Population</code>.
<DT><A HREF="net/openai/ai/ga/population/Population.html#getCells()"><B>getCells()</B></A> - 
Method in class net.openai.ai.ga.population.<A HREF="net/openai/ai/ga/population/Population.html">Population</A>
<DD>Returns the <code>Collection</code> used internally to represent the
 members of the population
<DT><A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html#getChildFromID(long)"><B>getChildFromID(long)</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html">AITreeNode</A>
<DD>looks up a childnode with the given ID
<DT><A HREF="net/openai/ai/nn/gui/properties/PropertyList.html#getClientClass()"><B>getClientClass()</B></A> - 
Method in class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/PropertyList.html">PropertyList</A>
<DD>Returns the list's classobject,
<DT><A HREF="net/openai/ai/nn/gui/properties/PropertyList.html#getClientClassName()"><B>getClientClassName()</B></A> - 
Method in class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/PropertyList.html">PropertyList</A>
<DD>Returns the name of the clientclass.
<DT><A HREF="net/openai/ai/nn/gui/TrainingTableModel.html#getColumnCount()"><B>getColumnCount()</B></A> - 
Method in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/TrainingTableModel.html">TrainingTableModel</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/nn/gui/properties/PropertyTableModel.html#getColumnCount()"><B>getColumnCount()</B></A> - 
Method in class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/PropertyTableModel.html">PropertyTableModel</A>
<DD>Returns the number of columns.
<DT><A HREF="net/openai/ai/nn/gui/TrainingTableModel.html#getColumnName(int)"><B>getColumnName(int)</B></A> - 
Method in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/TrainingTableModel.html">TrainingTableModel</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/nn/gui/properties/PropertyTableModel.html#getColumnName(int)"><B>getColumnName(int)</B></A> - 
Method in class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/PropertyTableModel.html">PropertyTableModel</A>
<DD>Returns the name of a specific column.
<DT><A HREF="net/openai/ai/nn/parser/Data.html#getColumnNames()"><B>getColumnNames()</B></A> - 
Method in class net.openai.ai.nn.parser.<A HREF="net/openai/ai/nn/parser/Data.html">Data</A>
<DD>Get the column names for this data.
<DT><A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html#getComponent()"><B>getComponent()</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html">AITreeNode</A>
<DD>Returns the renderer component
<DT><A HREF="net/openai/util/fsm/UnhandledConditionException.html#getCondition()"><B>getCondition()</B></A> - 
Method in class net.openai.util.fsm.<A HREF="net/openai/util/fsm/UnhandledConditionException.html">UnhandledConditionException</A>
<DD>Returns a handle to the source condition object.
<DT><A HREF="net/openai/ai/nn/parser/Parser.html#getConfigFile()"><B>getConfigFile()</B></A> - 
Method in class net.openai.ai.nn.parser.<A HREF="net/openai/ai/nn/parser/Parser.html">Parser</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/network/Network.html#getConnected()"><B>getConnected()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Returns whether the network has been connected.
<DT><A HREF="net/openai/ai/nn/network/event/ConnectionEvent.html#getConnection()"><B>getConnection()</B></A> - 
Method in class net.openai.ai.nn.network.event.<A HREF="net/openai/ai/nn/network/event/ConnectionEvent.html">ConnectionEvent</A>
<DD>returns the connections
<DT><A HREF="net/openai/ai/nn/gui/data/GUINeuron.html#getConnections()"><B>getConnections()</B></A> - 
Method in interface net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUINeuron.html">GUINeuron</A>
<DD>Returns a vector containing all GUIConnections of this neuron
<DT><A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html#getConnections()"><B>getConnections()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html">AbstractGUINeuron</A>
<DD>Returns all Connections to other Neurons
<DT><A HREF="net/openai/ai/nn/network/Neuron.html#getConnections()"><B>getConnections()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Neuron.html">Neuron</A>
<DD>Gets all connections for this neuron..
<DT><A HREF="net/openai/ai/nn/network/Neuron.html#getConnectionsFrom()"><B>getConnectionsFrom()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Neuron.html">Neuron</A>
<DD>Gets all 'from' connections for this neuron..
<DT><A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html#getConnectionState()"><B>getConnectionState()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html">AbstractGUINeuron</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/nn/network/Neuron.html#getConnectionsTo()"><B>getConnectionsTo()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Neuron.html">Neuron</A>
<DD>Gets all 'to' connections for this neuron..
<DT><A HREF="net/openai/ai/nn/network/Neuron.html#getConnectionTo(net.openai.ai.nn.network.Neuron)"><B>getConnectionTo(Neuron)</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Neuron.html">Neuron</A>
<DD>Gets a connection to a particular neuron.
<DT><A HREF="net/openai/ai/nn/network/event/CriterionReachedEvent.html#getCriterion()"><B>getCriterion()</B></A> - 
Method in class net.openai.ai.nn.network.event.<A HREF="net/openai/ai/nn/network/event/CriterionReachedEvent.html">CriterionReachedEvent</A>
<DD>Get the criterion.
<DT><A HREF="net/openai/util/fsm/Machine.html#getCurrentState()"><B>getCurrentState()</B></A> - 
Method in class net.openai.util.fsm.<A HREF="net/openai/util/fsm/Machine.html">Machine</A>
<DD>Returns the current state of this machine.
<DT><A HREF="net/openai/ai/agent/Agent.html#getDaemon()"><B>getDaemon()</B></A> - 
Method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Agent.html">Agent</A>
<DD>Returns the Daemon that started the Agent or received the agent from
 another host.
<DT><A HREF="net/openai/ai/agent/Daemon.html#getDaemonPorts()"><B>getDaemonPorts()</B></A> - 
Static method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Daemon.html">Daemon</A>
<DD>Returns a list of ports that Daemons are running on.
<DT><A HREF="net/openai/ai/ga/GeneticAlgorithm.html#getDebug()"><B>getDebug()</B></A> - 
Static method in class net.openai.ai.ga.<A HREF="net/openai/ai/ga/GeneticAlgorithm.html">GeneticAlgorithm</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/nn/network/Network.html#getDebug()"><B>getDebug()</B></A> - 
Static method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Get the debug flag.
<DT><A HREF="net/openai/ai/agent/Daemon.html#getDescription()"><B>getDescription()</B></A> - 
Method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Daemon.html">Daemon</A>
<DD>Returns a description of the Daemon as a DaemonDescription.
<DT><A HREF="net/openai/ai/nn/gui/widgets/SimpleFileFilter.html#getDescription()"><B>getDescription()</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/SimpleFileFilter.html">SimpleFileFilter</A>
<DD>Returns the human readable description of this filter.
<DT><A HREF="net/openai/ai/nn/training/TrainingElement.html#getDesired()"><B>getDesired()</B></A> - 
Method in class net.openai.ai.nn.training.<A HREF="net/openai/ai/nn/training/TrainingElement.html">TrainingElement</A>
<DD>Returns the desired values for this element
<DT><A HREF="net/openai/ai/hybrid/fsmagent/SimpleMigrateState.html#getDestinationHost()"><B>getDestinationHost()</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/SimpleMigrateState.html">SimpleMigrateState</A>
<DD>Returns the destination host for the SimpleMigrateState.
<DT><A HREF="net/openai/ai/hybrid/fsmagent/MigrateState.html#getDestinationHost()"><B>getDestinationHost()</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/MigrateState.html">MigrateState</A>
<DD>Returns the destination host name or IP.
<DT><A HREF="net/openai/ai/hybrid/fsmagent/SimpleMigrateState.html#getDestinationPort()"><B>getDestinationPort()</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/SimpleMigrateState.html">SimpleMigrateState</A>
<DD>Returns the destination port the the SimpleMigrateState.
<DT><A HREF="net/openai/ai/hybrid/fsmagent/MigrateState.html#getDestinationPort()"><B>getDestinationPort()</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/MigrateState.html">MigrateState</A>
<DD>Returns the port on the destination host to enter through.
<DT><A HREF="net/openai/ai/nn/gui/data/DataModel.html#getDrawableObject(java.lang.String)"><B>getDrawableObject(String)</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DataModel.html">DataModel</A>
<DD>Get back a drawable Object
<DT><A HREF="net/openai/ai/ga/cell/encoding/StrictPermutation.html#getElement(int)"><B>getElement(int)</B></A> - 
Method in class net.openai.ai.ga.cell.encoding.<A HREF="net/openai/ai/ga/cell/encoding/StrictPermutation.html">StrictPermutation</A>
<DD>Returns the value of a certain element in the permutation
<DT><A HREF="net/openai/ai/nn/gui/properties/ClassSelectorModel.html#getElementAt(int)"><B>getElementAt(int)</B></A> - 
Method in class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/ClassSelectorModel.html">ClassSelectorModel</A>
<DD>Returns the SelectionEntry at a specific row.
<DT><A HREF="net/openai/ai/nn/training/TrainingSet.html#getElements()"><B>getElements()</B></A> - 
Method in class net.openai.ai.nn.training.<A HREF="net/openai/ai/nn/training/TrainingSet.html">TrainingSet</A>
<DD>Returns a Vector of TrainingElements.
<DT><A HREF="net/openai/util/fsm/State.html#getEndStateFlag()"><B>getEndStateFlag()</B></A> - 
Method in class net.openai.util.fsm.<A HREF="net/openai/util/fsm/State.html">State</A>
<DD>Returns true if this state is an end state, false otherwise.
<DT><A HREF="net/openai/ai/nn/gui/properties/SelectionList.html#getEntries()"><B>getEntries()</B></A> - 
Method in class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/SelectionList.html">SelectionList</A>
<DD>Getter for property _entries.
<DT><A HREF="net/openai/ai/ga/world/World.html#getEnvironment()"><B>getEnvironment()</B></A> - 
Method in class net.openai.ai.ga.world.<A HREF="net/openai/ai/ga/world/World.html">World</A>
<DD>Returns the Environment assigned to this World.
<DT><A HREF="net/openai/ai/nn/network/Neuron.html#getError()"><B>getError()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Neuron.html">Neuron</A>
<DD>Gets the error for this neuron.
<DT><A HREF="net/openai/ai/nn/network/Network.html#getError()"><B>getError()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Get the network error.
<DT><A HREF="net/openai/ai/nn/network/Network.html#getErrorCriterion()"><B>getErrorCriterion()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Get the network errorCriterion.
<DT><A HREF="net/openai/ai/nn/network/Network.html#getErrorType()"><B>getErrorType()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Get the value of errorType.
<DT><A HREF="net/openai/ai/nn/gui/scripting/ScriptTreeModel.html#getFile(net.openai.ai.nn.gui.widgets.AITreeNode)"><B>getFile(AITreeNode)</B></A> - 
Static method in class net.openai.ai.nn.gui.scripting.<A HREF="net/openai/ai/nn/gui/scripting/ScriptTreeModel.html">ScriptTreeModel</A>
<DD>Returns a encapsulated File-object, null if its a directory
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIFileRequester.html#getFile(java.lang.String, javax.swing.filechooser.FileFilter, java.lang.String, boolean, java.awt.Component)"><B>getFile(String, FileFilter, String, boolean, Component)</B></A> - 
Static method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIFileRequester.html">AIFileRequester</A>
<DD>Creates s JFileChooser with the specified parameters.
<DT><A HREF="net/openai/ai/nn/gui/widgets/AIFileRequester.html#getFile(java.lang.String, java.lang.String[], java.lang.String, boolean, java.awt.Component)"><B>getFile(String, String[], String, boolean, Component)</B></A> - 
Static method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AIFileRequester.html">AIFileRequester</A>
<DD>Creates a FileFilter with the given extensions.
<DT><A HREF="net/openai/ai/nn/gui/scripting/SourceEditor.html#getFileName()"><B>getFileName()</B></A> - 
Method in class net.openai.ai.nn.gui.scripting.<A HREF="net/openai/ai/nn/gui/scripting/SourceEditor.html">SourceEditor</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/ga/cell/Cell.html#getFitness()"><B>getFitness()</B></A> - 
Method in interface net.openai.ai.ga.cell.<A HREF="net/openai/ai/ga/cell/Cell.html">Cell</A>
<DD>Return the fitness of the <code>Cell</code>.
<DT><A HREF="net/openai/ai/ga/cell/AbstractCell.html#getFitness()"><B>getFitness()</B></A> - 
Method in class net.openai.ai.ga.cell.<A HREF="net/openai/ai/ga/cell/AbstractCell.html">AbstractCell</A>
<DD>Return the fitness of the <code>Cell</code>.
<DT><A HREF="net/openai/ai/nn/gui/AIDesktop.html#getFrame(java.lang.String)"><B>getFrame(String)</B></A> - 
Static method in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/AIDesktop.html">AIDesktop</A>
<DD>Returns a specific innerframe
<DT><A HREF="net/openai/ai/nn/gui/data/GUIConnection.html#getFromNeuron()"><B>getFromNeuron()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUIConnection.html">GUIConnection</A>
<DD>Returns the 'fromNeuron' of this connection
<DT><A HREF="net/openai/ai/nn/network/Connection.html#getFromNeuron()"><B>getFromNeuron()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Connection.html">Connection</A>
<DD>Get the from neuron
<DT><A HREF="net/openai/ai/nn/gui/properties/Property.html#getGetter()"><B>getGetter()</B></A> - 
Method in class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/Property.html">Property</A>
<DD>Returns the get-method for this property
<DT><A HREF="net/openai/ai/nn/gui/topology/NetworkPane.html#getGUINetwork()"><B>getGUINetwork()</B></A> - 
Method in class net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/NetworkPane.html">NetworkPane</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/network/Network.html#getHiddenLayers()"><B>getHiddenLayers()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Gets the hidden layers for this network.
<DT><A HREF="net/openai/ai/agent/DaemonDescription.html#getHostIP()"><B>getHostIP()</B></A> - 
Method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/DaemonDescription.html">DaemonDescription</A>
<DD>Returns the IP address for the DaemonDescription.
<DT><A HREF="net/openai/ai/agent/Daemon.html#getHostIP()"><B>getHostIP()</B></A> - 
Static method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Daemon.html">Daemon</A>
<DD>Returns the host IP for the local host that the Daemon is running on.
<DT><A HREF="net/openai/ai/agent/DaemonDescription.html#getHostName()"><B>getHostName()</B></A> - 
Method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/DaemonDescription.html">DaemonDescription</A>
<DD>Returns the hostname for the DaemonDescription.
<DT><A HREF="net/openai/ai/agent/Daemon.html#getHostName()"><B>getHostName()</B></A> - 
Static method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Daemon.html">Daemon</A>
<DD>Returns the hostname for the local host that the Daemon is running on.
<DT><A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html#getIcon()"><B>getIcon()</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html">AITreeNode</A>
<DD>Returns the icon
<DT><A HREF="net/openai/ai/nn/gui/widgets/Icons.html#getIcon(java.lang.String)"><B>getIcon(String)</B></A> - 
Static method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/Icons.html">Icons</A>
<DD>Loads and instanciates a ImageIcon
<DT><A HREF="net/openai/ai/nn/gui/data/GUILayer.html#getID()"><B>getID()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUILayer.html">GUILayer</A>
<DD>Returns the ID of the object
<DT><A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html#getID()"><B>getID()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html">AbstractGUINeuron</A>
<DD>Returns the ID of the object
<DT><A HREF="net/openai/ai/nn/gui/data/DataObject.html#getID()"><B>getID()</B></A> - 
Method in interface net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DataObject.html">DataObject</A>
<DD>Returns the ID of the object
<DT><A HREF="net/openai/ai/nn/gui/data/AbstractDataObject.html#getID()"><B>getID()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/AbstractDataObject.html">AbstractDataObject</A>
<DD>Returns the ID of the object
<DT><A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html#getID()"><B>getID()</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html">AITreeNode</A>
<DD>Returns the actual ID
<DT><A HREF="net/openai/ai/nn/network/Neuron.html#getID()"><B>getID()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Neuron.html">Neuron</A>
<DD>returns the ID of this Neuron
<DT><A HREF="net/openai/ai/nn/network/Layer.html#getID()"><B>getID()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Layer.html">Layer</A>
<DD>Returns the Layer-ID
<DT><A HREF="net/openai/ai/nn/network/Neuron.html#getIDString()"><B>getIDString()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Neuron.html">Neuron</A>
<DD>Returns the unique Identifier for this Neuron as String
<DT><A HREF="net/openai/ai/nn/gui/properties/Property.html#getInfo()"><B>getInfo()</B></A> - 
Method in class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/Property.html">Property</A>
<DD>Returns the info(help) text for this property
<DT><A HREF="net/openai/ai/nn/network/Neuron.html#getInput()"><B>getInput()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Neuron.html">Neuron</A>
<DD>Gets the input for this neuron.
<DT><A HREF="net/openai/ai/nn/training/TrainingElement.html#getInput()"><B>getInput()</B></A> - 
Method in class net.openai.ai.nn.training.<A HREF="net/openai/ai/nn/training/TrainingElement.html">TrainingElement</A>
<DD>Returns the input values for this element
<DT><A HREF="net/openai/ai/nn/training/TrainingSet.html#getInputCategories()"><B>getInputCategories()</B></A> - 
Method in class net.openai.ai.nn.training.<A HREF="net/openai/ai/nn/training/TrainingSet.html">TrainingSet</A>
<DD>Returns a vector containing the names of the categories for
 the input data.
<DT><A HREF="net/openai/ai/hybrid/fsmagent/InputForwardingState.html#getInputData()"><B>getInputData()</B></A> - 
Method in class net.openai.ai.hybrid.fsmagent.<A HREF="net/openai/ai/hybrid/fsmagent/InputForwardingState.html">InputForwardingState</A>
<DD>Returns the internal input data that was input into the enter state.
<DT><A HREF="net/openai/ai/nn/network/Layer.html#getInputFunction()"><B>getInputFunction()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Layer.html">Layer</A>
<DD>Get the value of inputFunction.
<DT><A HREF="net/openai/ai/nn/network/Network.html#getInputLayer()"><B>getInputLayer()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Gets the input layer for this network.
<DT><A HREF="net/openai/ai/agent/Daemon.html#getInstance(int)"><B>getInstance(int)</B></A> - 
Static method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Daemon.html">Daemon</A>
<DD>Returns an instance of a Daemon running on a particular port.
<DT><A HREF="net/openai/ai/nn/gui/data/DataModel.html#getInt(java.lang.String)"><B>getInt(String)</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DataModel.html">DataModel</A>
<DD>Returns a integer user-setting
<DT><A HREF="net/openai/ai/nn/network/event/IterationLimitReachedEvent.html#getIteration()"><B>getIteration()</B></A> - 
Method in class net.openai.ai.nn.network.event.<A HREF="net/openai/ai/nn/network/event/IterationLimitReachedEvent.html">IterationLimitReachedEvent</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/network/Weight.html#getLastDelta()"><B>getLastDelta()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Weight.html">Weight</A>
<DD>Get the weight's lastDelta.
<DT><A HREF="net/openai/ai/nn/gui/data/GUILayer.html#getLayer()"><B>getLayer()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUILayer.html">GUILayer</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/network/Neuron.html#getLayer()"><B>getLayer()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Neuron.html">Neuron</A>
<DD>returns the layer that holds this neuron
<DT><A HREF="net/openai/ai/nn/network/event/LayerEvent.html#getLayer()"><B>getLayer()</B></A> - 
Method in class net.openai.ai.nn.network.event.<A HREF="net/openai/ai/nn/network/event/LayerEvent.html">LayerEvent</A>
<DD>returns the layer
<DT><A HREF="net/openai/ai/nn/gui/data/GUINetwork.html#getLayer(long)"><B>getLayer(long)</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUINetwork.html">GUINetwork</A>
<DD>Returns a specific layer
<DT><A HREF="net/openai/ai/nn/network/Network.html#getLayerAt(int)"><B>getLayerAt(int)</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Get a specific layer in the network..
<DT><A HREF="net/openai/ai/nn/network/Network.html#getLayerForID(long)"><B>getLayerForID(long)</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Get a specific layer identified by its ID.
<DT><A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html#getLayerID()"><B>getLayerID()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html">AbstractGUINeuron</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/nn/network/Neuron.html#getLayerID()"><B>getLayerID()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Neuron.html">Neuron</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/network/Network.html#getLayers()"><B>getLayers()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Gets all layers for this network.
<DT><A HREF="net/openai/ai/nn/network/Layer.html#getLayerType()"><B>getLayerType()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Layer.html">Layer</A>
<DD>Get the layer type.
<DT><A HREF="net/openai/ai/nn/network/Network.html#getLearning()"><B>getLearning()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Get the learning flag.
<DT><A HREF="net/openai/ai/nn/network/Network.html#getLearningOrder()"><B>getLearningOrder()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Network.html">Network</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/network/Layer.html#getLearningRule()"><B>getLearningRule()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Layer.html">Layer</A>
<DD>Get the value of learningRule.
<DT><A HREF="net/openai/ai/ga/cell/encoding/StrictPermutation.html#getLength()"><B>getLength()</B></A> - 
Method in class net.openai.ai.ga.cell.encoding.<A HREF="net/openai/ai/ga/cell/encoding/StrictPermutation.html">StrictPermutation</A>
<DD>Returns the length of this permutation list
<DT><A HREF="net/openai/ai/ga/cell/encoding/StrictPermutation.html#getList()"><B>getList()</B></A> - 
Method in class net.openai.ai.ga.cell.encoding.<A HREF="net/openai/ai/ga/cell/encoding/StrictPermutation.html">StrictPermutation</A>
<DD>Returns this permutation as a <code>int[]</code>.
<DT><A HREF="net/openai/ai/nn/gui/properties/PropertyFile.html#getLists()"><B>getLists()</B></A> - 
Method in class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/PropertyFile.html">PropertyFile</A>
<DD>&nbsp;
<DT><A HREF="net/openai/ai/agent/Daemon.html#getLogStream()"><B>getLogStream()</B></A> - 
Method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Daemon.html">Daemon</A>
<DD>Returns a handle to the PrintStream that the Daemon will be printing
 to.
<DT><A HREF="net/openai/ai/agent/Agent.html#getLogStream()"><B>getLogStream()</B></A> - 
Method in class net.openai.ai.agent.<A HREF="net/openai/ai/agent/Agent.html">Agent</A>
<DD>Returns the log stream for the local Daemon.
<DT><A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html#getLong()"><B>getLong()</B></A> - 
Method in class net.openai.ai.ga.cell.encoding.<A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html">FixedBinaryString</A>
<DD>Returns the value of this binary string as a <code>long</code>.
<DT><A HREF="net/openai/ai/ga/cell/Cell.html#getMaturity()"><B>getMaturity()</B></A> - 
Method in interface net.openai.ai.ga.cell.<A HREF="net/openai/ai/ga/cell/Cell.html">Cell</A>
<DD>Returns the maturity of the <code>Cell</code>.
<DT><A HREF="net/openai/ai/ga/cell/AbstractCell.html#getMaturity()"><B>getMaturity()</B></A> - 
Method in class net.openai.ai.ga.cell.<A HREF="net/openai/ai/ga/cell/AbstractCell.html">AbstractCell</A>
<DD>Returns the maturity of the <code>Cell</code>.
<DT><A HREF="net/openai/ai/nn/gui/AIDesktop.html#getModel()"><B>getModel()</B></A> - 
Static method in class net.openai.ai.nn.gui.<A HREF="net/openai/ai/nn/gui/AIDesktop.html">AIDesktop</A>
<DD>Returns the active Datamodel
<DT><A HREF="net/openai/ai/nn/gui/topology/NetworkPane.html#getModel()"><B>getModel()</B></A> - 
Method in class net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/NetworkPane.html">NetworkPane</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/ga/world/World.html#getMutationSelectionAlgorithm()"><B>getMutationSelectionAlgorithm()</B></A> - 
Method in class net.openai.ai.ga.world.<A HREF="net/openai/ai/ga/world/World.html">World</A>
<DD>Returns the current mutation selection algorithm.
<DT><A HREF="net/openai/ai/ga/cell/encoding/StrictPermutation.html#getName()"><B>getName()</B></A> - 
Method in class net.openai.ai.ga.cell.encoding.<A HREF="net/openai/ai/ga/cell/encoding/StrictPermutation.html">StrictPermutation</A>
<DD>Returns the name of this permutation list
<DT><A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html#getName()"><B>getName()</B></A> - 
Method in class net.openai.ai.ga.cell.encoding.<A HREF="net/openai/ai/ga/cell/encoding/FixedBinaryString.html">FixedBinaryString</A>
<DD>Gets the name of this binary string
<DT><A HREF="net/openai/ai/ga/world/World.html#getName()"><B>getName()</B></A> - 
Method in class net.openai.ai.ga.world.<A HREF="net/openai/ai/ga/world/World.html">World</A>
<DD>Returns the name of this World.
<DT><A HREF="net/openai/ai/nn/gui/data/GUILayer.html#getName()"><B>getName()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUILayer.html">GUILayer</A>
<DD>Returns the name of this layer
<DT><A HREF="net/openai/ai/nn/gui/properties/SelectionList.html#getName()"><B>getName()</B></A> - 
Method in class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/SelectionList.html">SelectionList</A>
<DD>Getter for property _name.
<DT><A HREF="net/openai/ai/nn/gui/properties/SelectionEntry.html#getName()"><B>getName()</B></A> - 
Method in class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/SelectionEntry.html">SelectionEntry</A>
<DD>Getter for property _name.
<DT><A HREF="net/openai/ai/nn/gui/properties/Property.html#getName()"><B>getName()</B></A> - 
Method in class net.openai.ai.nn.gui.properties.<A HREF="net/openai/ai/nn/gui/properties/Property.html">Property</A>
<DD>Returns the Propertyname
<DT><A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html#getName()"><B>getName()</B></A> - 
Method in class net.openai.ai.nn.gui.widgets.<A HREF="net/openai/ai/nn/gui/widgets/AITreeNode.html">AITreeNode</A>
<DD>Returns the actual nodename
<DT><A HREF="net/openai/ai/nn/network/Layer.html#getName()"><B>getName()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Layer.html">Layer</A>
<DD>Gets the name for this layer.
<DT><A HREF="net/openai/util/fsm/State.html#getName()"><B>getName()</B></A> - 
Method in class net.openai.util.fsm.<A HREF="net/openai/util/fsm/State.html">State</A>
<DD>Returns the name of this state.
<DT><A HREF="net/openai/ai/nn/gui/data/GUINetwork.html#getNetwork()"><B>getNetwork()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUINetwork.html">GUINetwork</A>
<DD>Method declaration
<DT><A HREF="net/openai/ai/nn/gui/data/DataModel.html#getNetwork()"><B>getNetwork()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/DataModel.html">DataModel</A>
<DD>Returns the GUINetwork
<DT><A HREF="net/openai/ai/nn/network/Layer.html#getNetwork()"><B>getNetwork()</B></A> - 
Method in class net.openai.ai.nn.network.<A HREF="net/openai/ai/nn/network/Layer.html">Layer</A>
<DD>Returns the network which holds this layer
<DT><A HREF="net/openai/ai/nn/gui/topology/NetworkFrame.html#getNetworkPane()"><B>getNetworkPane()</B></A> - 
Method in class net.openai.ai.nn.gui.topology.<A HREF="net/openai/ai/nn/gui/topology/NetworkFrame.html">NetworkFrame</A>
<DD>returns the NetworkPane
<DT><A HREF="net/openai/ai/nn/gui/data/GUINeuron.html#getNeuron()"><B>getNeuron()</B></A> - 
Method in interface net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/GUINeuron.html">GUINeuron</A>
<DD>Returns the encapsulated neuron
<DT><A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html#getNeuron()"><B>getNeuron()</B></A> - 
Method in class net.openai.ai.nn.gui.data.<A HREF="net/openai/ai/nn/gui/data/AbstractGUINeuron.html">AbstractGUINeuron</A>
<DD>Returns the neuron.
<DT><A HREF="net/openai/ai/nn/network/event/