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java.lang.Object
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+--net.openai.util.fsm.State
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+--net.openai.ai.hybrid.fsmagent.AgentState
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+--net.openai.ai.hybrid.fsmagent.HaltState
This AgentState halts the execution of the Agent.
| Constructor Summary | |
HaltState()
Constructs a new HaltState. |
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| Method Summary | |
void |
enter(java.lang.Object input)
Called by the FSMAgent's Finite State Machine when the HaltState is entered. |
protected java.lang.Object |
executeState()
The main body of execution for the HaltState. |
java.lang.Object |
exit()
Overridden and finalized because there is no need to implement this method. |
| Methods inherited from class net.openai.ai.hybrid.fsmagent.AgentState |
displayMessage, getAgent |
| Methods inherited from class net.openai.util.fsm.State |
addStateListener, addTransition, addTransition, getEndStateFlag, getName, getStartStateFlag, getTransitions, removeStateListener, removeTransition, setEndStateFlag, setName |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public HaltState()
| Method Detail |
public void enter(java.lang.Object input)
enter in class Stateinput - Any input from the previous state.public final java.lang.Object exit()
exit in class State
protected final java.lang.Object executeState()
throws java.lang.Exception
executeState in class AgentStatejava.lang.Exception
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