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GUILayer (java-neuralnet API)
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net.openai.ai.nn.gui.data</FONT>
<BR>
Class  GUILayer</H2>
<PRE>
java.lang.Object
  |
  +--<A HREF="../../../../../../net/openai/ai/nn/gui/data/AbstractDataObject.html">net.openai.ai.nn.gui.data.AbstractDataObject</A>
        |
        +--<A HREF="../../../../../../net/openai/ai/nn/gui/data/DataContainer.html">net.openai.ai.nn.gui.data.DataContainer</A>
              |
              +--<B>net.openai.ai.nn.gui.data.GUILayer</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../../../net/openai/ai/nn/gui/data/DataObject.html">DataObject</A>, <A HREF="../../../../../../net/openai/ai/nn/network/event/NeuronEventListener.html">NeuronEventListener</A></DD>
</DL>
<HR>
<DL>
<DT>public class <B>GUILayer</B><DT>extends <A HREF="../../../../../../net/openai/ai/nn/gui/data/DataContainer.html">DataContainer</A><DT>implements <A HREF="../../../../../../net/openai/ai/nn/network/event/NeuronEventListener.html">NeuronEventListener</A></DL>

<P>
Visual representation of a layer
 This class encapsulates a neuralnet-layer and extends it with
 properties and methods needed by the GUI.
<P>

<P>
<DL>
<DT><B>Version:</B><DD>$Id: GUILayer.java,v 1.6 2002/02/28 17:11:40 tweber Exp $
 
 History:
 <br>      $Log: GUILayer.java,v $
 <br>      Revision 1.6  2002/02/28 17:11:40  tweber
 <br>      updated to work with the changed event-system
 <br>
 <br>      Revision 1.5  2002/02/28 15:34:20  tweber
 <br>      A lot of changes to make 'addLayer' working
 <br>
 <br>      Revision 1.4  2002/02/20 20:22:28  tweber
 <br>      - the network instance is now a constructor argument
 <br>        this is  needed to access 'architecture'
 <br>
 <br>      Revision 1.3  2002/02/19 22:09:38  tweber
 <br>      Started to use events
 <br>
 <br>      Revision 1.2  2002/02/14 23:22:29  gleo
 <br>      Jindent run through.
 <br>
 <br>      Revision 1.1  2002/02/13 09:15:22  tweber
 <br>      Initial release of a new GUI-datamodel
 <br></DD>
</DD>
<DT><B>Author:</B><DD>Thomas Weber</DD>
</DD>
</DL>
<HR>

<P>
<!-- ======== NESTED CLASS SUMMARY ======== -->


<!-- =========== FIELD SUMMARY =========== -->


<!-- ======== CONSTRUCTOR SUMMARY ======== -->

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<TD COLSPAN=2><FONT SIZE="+2">
<B>Constructor Summary</B></FONT></TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../../net/openai/ai/nn/gui/data/GUILayer.html#GUILayer()">GUILayer</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new instance of GUILayer</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../../net/openai/ai/nn/gui/data/GUILayer.html#GUILayer(net.openai.ai.nn.network.Network, net.openai.ai.nn.network.Layer)">GUILayer</A></B>(<A HREF="../../../../../../net/openai/ai/nn/network/Network.html">Network</A>&nbsp;network,
         <A HREF="../../../../../../net/openai/ai/nn/network/Layer.html">Layer</A>&nbsp;layer)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructor declaration</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

<A NAME="method_summary"><!-- --></A>
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=2><FONT SIZE="+2">
<B>Method Summary</B></FONT></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../../net/openai/ai/nn/gui/data/GUINeuron.html">GUINeuron</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../net/openai/ai/nn/gui/data/GUILayer.html#addNeuron(net.openai.ai.nn.network.Network, net.openai.ai.nn.network.Neuron)">addNeuron</A></B>(<A HREF="../../../../../../net/openai/ai/nn/network/Network.html">Network</A>&nbsp;network,
          <A HREF="../../../../../../net/openai/ai/nn/network/Neuron.html">Neuron</A>&nbsp;neuron)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds a Neuron to this layer</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../../net/openai/ai/nn/gui/data/GUINeuron.html">GUINeuron</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../net/openai/ai/nn/gui/data/GUILayer.html#checkNeuronPosition(int, int)">checkNeuronPosition</A></B>(int&nbsp;posX,
                    int&nbsp;posY)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Iterates through all neurons of this layer and returns the
 first neuron at the specified position.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;long</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../net/openai/ai/nn/gui/data/GUILayer.html#getID()">getID</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the ID of the object</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../../net/openai/ai/nn/network/Layer.html">Layer</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../net/openai/ai/nn/gui/data/GUILayer.html#getLayer()">getLayer</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Method declaration</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.lang.String</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../net/openai/ai/nn/gui/data/GUILayer.html#getName()">getName</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the name of this layer</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../../../net/openai/ai/nn/gui/data/GUINeuron.html">GUINeuron</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../net/openai/ai/nn/gui/data/GUILayer.html#getNeuron(long)">getNeuron</A></B>(long&nbsp;lID)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Return a specific neuron</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../net/openai/ai/nn/gui/data/GUILayer.html#getSelected()">getSelected</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Method declaration</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.util.Vector</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../net/openai/ai/nn/gui/data/GUILayer.html#getSelectedNeurons()">getSelectedNeurons</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns a vector all selected neurons within this layer</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../net/openai/ai/nn/gui/data/GUILayer.html#handleNeuronEvent(net.openai.ai.nn.network.event.NeuronEvent)">handleNeuronEvent</A></B>(<A HREF="../../../../../../net/openai/ai/nn/network/event/NeuronEvent.html">NeuronEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Method declaration</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../net/openai/ai/nn/gui/data/GUILayer.html#reconnect()">reconnect</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Rebuild all GUIConnections within this layer</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../net/openai/ai/nn/gui/data/GUILayer.html#setID(long)">setID</A></B>(long&nbsp;lID)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the ID of the object</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../net/openai/ai/nn/gui/data/GUILayer.html#setSelected(boolean)">setSelected</A></B>(boolean&nbsp;s)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the 'selected' flag of all neurons within this layer
 to a specific value</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_net.openai.ai.nn.gui.data.DataContainer"><!-- --></A>
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TD><B>Methods inherited from class net.openai.ai.nn.gui.data.<A HREF="../../../../../../net/openai/ai/nn/gui/data/DataContainer.html">DataContainer</A></B></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../../../net/openai/ai/nn/gui/data/DataContainer.html#get(long)">get</A>, <A HREF="../../../../../../net/openai/ai/nn/gui/data/DataContainer.html#iterator()">iterator</A>, <A HREF="../../../../../../net/openai/ai/nn/gui/data/DataContainer.html#put(net.openai.ai.nn.gui.data.DataObject)">put</A>, <A HREF="../../../../../../net/openai/ai/nn/gui/data/DataContainer.html#remove(long)">remove</A>, <A HREF="../../../../../../net/openai/ai/nn/gui/data/DataContainer.html#reorder()">reorder</A>, <A HREF="../../../../../../net/openai/ai/nn/gui/data/DataContainer.html#size()">size</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_net.openai.ai.nn.gui.data.AbstractDataObject"><!-- --></A>
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TD><B>Methods inherited from class net.openai.ai.nn.gui.data.<A HREF="../../../../../../net/openai/ai/nn/gui/data/AbstractDataObject.html">AbstractDataObject</A></B></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../../../net/openai/ai/nn/gui/data/AbstractDataObject.html#getParent()">getParent</A>, <A HREF="../../../../../../net/openai/ai/nn/gui/data/AbstractDataObject.html#getSibbling(long)">getSibbling</A>, <A HREF="../../../../../../net/openai/ai/nn/gui/data/AbstractDataObject.html#setParent(net.openai.ai.nn.gui.data.DataContainer)">setParent</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TD><B>Methods inherited from class java.lang.Object</B></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>

<!-- ============ FIELD DETAIL =========== -->


<!-- ========= CONSTRUCTOR DETAIL ======== -->

<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Constructor Detail</B></FONT></TD>
</TR>
</TABLE>

<A NAME="GUILayer()"><!-- --></A><H3>
GUILayer</H3>
<PRE>
public <B>GUILayer</B>()</PRE>
<DL>
<DD>Creates a new instance of GUILayer
<P>
</DL>
<HR>

<A NAME="GUILayer(net.openai.ai.nn.network.Network, net.openai.ai.nn.network.Layer)"><!-- --></A><H3>
GUILayer</H3>
<PRE>
public <B>GUILayer</B>(<A HREF="../../../../../../net/openai/ai/nn/network/Network.html">Network</A>&nbsp;network,
                <A HREF="../../../../../../net/openai/ai/nn/network/Layer.html">Layer</A>&nbsp;layer)</PRE>
<DL>
<DD>Constructor declaration
<P>
<DT><B>Parameters:</B><DD><CODE>layer</CODE> - </DL>

<!-- ============ METHOD DETAIL ========== -->

<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Method Detail</B></FONT></TD>
</TR>
</TABLE>

<A NAME="getLayer()"><!-- --></A><H3>
getLayer</H3>
<PRE>
public <A HREF="../../../../../../net/openai/ai/nn/network/Layer.html">Layer</A> <B>getLayer</B>()</PRE>
<DL>
<DD>Method declaration
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>

<DT><B>Returns:</B><DD><DT><B>See Also:</B><DD></DL>
</DD>
</DL>
<HR>

<A NAME="addNeuron(net.openai.ai.nn.network.Network, net.openai.ai.nn.network.Neuron)"><!-- --></A><H3>
addNeuron</H3>
<PRE>
public <A HREF="../../../../../../net/openai/ai/nn/gui/data/GUINeuron.html">GUINeuron</A> <B>addNeuron</B>(<A HREF="../../../../../../net/openai/ai/nn/network/Network.html">Network</A>&nbsp;network,
                           <A HREF="../../../../../../net/openai/ai/nn/network/Neuron.html">Neuron</A>&nbsp;neuron)</PRE>
<DL>
<DD>Adds a Neuron to this layer
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="getNeuron(long)"><!-- --></A><H3>
getNeuron</H3>
<PRE>
public <A HREF="../../../../../../net/openai/ai/nn/gui/data/GUINeuron.html">GUINeuron</A> <B>getNeuron</B>(long&nbsp;lID)</PRE>
<DL>
<DD>Return a specific neuron
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>lID</CODE> - ID of the neuron to be found
<DT><B>Returns:</B><DD>Neuron with given ID or null in case the neuron couldnt be found</DL>
</DD>
</DL>
<HR>

<A NAME="checkNeuronPosition(int, int)"><!-- --></A><H3>
checkNeuronPosition</H3>
<PRE>
public <A HREF="../../../../../../net/openai/ai/nn/gui/data/GUINeuron.html">GUINeuron</A> <B>checkNeuronPosition</B>(int&nbsp;posX,
                                     int&nbsp;posY)</PRE>
<DL>
<DD>Iterates through all neurons of this layer and returns the
 first neuron at the specified position.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>posX</CODE> - X-coordinate of the screenposition<DD><CODE>posY</CODE> - Y-coordinate of the screenposition
<DT><B>Returns:</B><DD>Neuron at Position(x,y) or null</DL>
</DD>
</DL>
<HR>

<A NAME="getSelectedNeurons()"><!-- --></A><H3>
getSelectedNeurons</H3>
<PRE>
public java.util.Vector <B>getSelectedNeurons</B>()</PRE>
<DL>
<DD>Returns a vector all selected neurons within this layer
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setSelected(boolean)"><!-- --></A><H3>
setSelected</H3>
<PRE>
public void <B>setSelected</B>(boolean&nbsp;s)</PRE>
<DL>
<DD>Sets the 'selected' flag of all neurons within this layer
 to a specific value
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="getSelected()"><!-- --></A><H3>
getSelected</H3>
<PRE>
public boolean <B>getSelected</B>()</PRE>
<DL>
<DD>Method declaration
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>

<DT><B>Returns:</B><DD><DT><B>See Also:</B><DD></DL>
</DD>
</DL>
<HR>

<A NAME="getName()"><!-- --></A><H3>
getName</H3>
<PRE>
public java.lang.String <B>getName</B>()</PRE>
<DL>
<DD>Returns the name of this layer
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="handleNeuronEvent(net.openai.ai.nn.network.event.NeuronEvent)"><!-- --></A><H3>
handleNeuronEvent</H3>
<PRE>
public void <B>handleNeuronEvent</B>(<A HREF="../../../../../../net/openai/ai/nn/network/event/NeuronEvent.html">NeuronEvent</A>&nbsp;event)</PRE>
<DL>
<DD>Method declaration
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../../../net/openai/ai/nn/network/event/NeuronEventListener.html#handleNeuronEvent(net.openai.ai.nn.network.event.NeuronEvent)">handleNeuronEvent</A></CODE> in interface <CODE><A HREF="../../../../../../net/openai/ai/nn/network/event/NeuronEventListener.html">NeuronEventListener</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>event</CODE> - <DT><B>See Also:</B><DD></DL>
</DD>
</DL>
<HR>

<A NAME="setID(long)"><!-- --></A><H3>
setID</H3>
<PRE>
public void <B>setID</B>(long&nbsp;lID)</PRE>
<DL>
<DD>Sets the ID of the object
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../../../net/openai/ai/nn/gui/data/DataObject.html#setID(long)">setID</A></CODE> in interface <CODE><A HREF="../../../../../../net/openai/ai/nn/gui/data/DataObject.html">DataObject</A></CODE><DT><B>Overrides:</B><DD><CODE><A HREF="../../../../../../net/openai/ai/nn/gui/data/AbstractDataObject.html#setID(long)">setID</A></CODE> in class <CODE><A HREF="../../../../../../net/openai/ai/nn/gui/data/AbstractDataObject.html">AbstractDataObject</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="getID()"><!-- --></A><H3>
getID</H3>
<PRE>
public long <B>getID</B>()</PRE>
<DL>
<DD>Returns the ID of the object
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../../../net/openai/ai/nn/gui/data/DataObject.html#getID()">getID</A></CODE> in interface <CODE><A HREF="../../../../../../net/openai/ai/nn/gui/data/DataObject.html">DataObject</A></CODE><DT><B>Overrides:</B><DD><CODE><A HREF="../../../../../../net/openai/ai/nn/gui/data/AbstractDataObject.html#getID()">getID</A></CODE> in class <CODE><A HREF="../../../../../../net/openai/ai/nn/gui/data/AbstractDataObject.html">AbstractDataObject</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="reconnect()"><!-- --></A><H3>
reconnect</H3>
<PRE>
public void <B>reconnect</B>()</PRE>
<DL>
<DD>Rebuild all GUIConnections within this layer
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
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