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java.lang.Object
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+--net.openai.util.fsm.State
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+--net.openai.ai.hybrid.fsmagent.AgentState
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+--net.openai.ai.hybrid.fsmagent.InputForwardingState
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+--net.openai.ai.hybrid.fsmagent.SleepState
This AgentState sleeps for a given time. This state will forward its input to its output.
| Constructor Summary | |
SleepState()
Constructs a new SleepState with a sleep time of 0 milliseconds. |
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SleepState(int sleepTime)
Constructs a new SleepState with the specified sleep time. |
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| Method Summary | |
protected java.lang.Object |
executeState()
The main body of execution for the SleepState. |
int |
getSleepTime()
Returns the sleep time for the SleepState in milliseconds. |
void |
setSleepTime(int sleepTime)
Sets the sleep time for the SleepState in milliseconds. |
| Methods inherited from class net.openai.ai.hybrid.fsmagent.InputForwardingState |
enter, exit, getInputData |
| Methods inherited from class net.openai.ai.hybrid.fsmagent.AgentState |
displayMessage, getAgent |
| Methods inherited from class net.openai.util.fsm.State |
addStateListener, addTransition, addTransition, getEndStateFlag, getName, getStartStateFlag, getTransitions, removeStateListener, removeTransition, setEndStateFlag, setName |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public SleepState()
public SleepState(int sleepTime)
sleepTime - The time to sleep in milliseconds.| Method Detail |
public final void setSleepTime(int sleepTime)
sleepTime - The time to sleep in milliseconds.public final int getSleepTime()
protected final java.lang.Object executeState()
executeState in class AgentState
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