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java.lang.Object | +--net.openai.util.fsm.State | +--net.openai.ai.hybrid.fsmagent.AgentState | +--net.openai.ai.hybrid.fsmagent.HaltState
This AgentState halts the execution of the Agent.
Constructor Summary | |
HaltState()
Constructs a new HaltState. |
Method Summary | |
void |
enter(java.lang.Object input)
Called by the FSMAgent's Finite State Machine when the HaltState is entered. |
protected java.lang.Object |
executeState()
The main body of execution for the HaltState. |
java.lang.Object |
exit()
Overridden and finalized because there is no need to implement this method. |
Methods inherited from class net.openai.ai.hybrid.fsmagent.AgentState |
displayMessage, getAgent |
Methods inherited from class net.openai.util.fsm.State |
addStateListener, addTransition, addTransition, getEndStateFlag, getName, getStartStateFlag, getTransitions, removeStateListener, removeTransition, setEndStateFlag, setName |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public HaltState()
Method Detail |
public void enter(java.lang.Object input)
enter
in class State
input
- Any input from the previous state.public final java.lang.Object exit()
exit
in class State
protected final java.lang.Object executeState() throws java.lang.Exception
executeState
in class AgentState
java.lang.Exception
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